Difference between revisions of "Main Page"
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(Add road stops to feature tables) |
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;[[Action0]] - Defines new properties for anything added or changed by the NewGRF |
;[[Action0]] - Defines new properties for anything added or changed by the NewGRF |
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:{| |- |
:{| |- |
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− | |rowspan=" |
+ | |rowspan="5" align="center" style="width:3em"|'''0''' |
| [[Action0/Vehicles | Vehicles]] |
| [[Action0/Vehicles | Vehicles]] |
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| [[Action0/Vehicles/Trains | Trains]] |
| [[Action0/Vehicles/Trains | Trains]] |
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| [[Action0/Railtypes | Railtypes]] |
| [[Action0/Railtypes | Railtypes]] |
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| [[Action0/Airport Tiles | Airport Tiles]] |
| [[Action0/Airport Tiles | Airport Tiles]] |
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+ | | [[Action0/Roadtypes | Roadtypes]] |
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+ | |- |
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+ | | [[Action0/Tramtypes | Tramtypes]] |
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+ | | [[Action0/Road Stops| Road Stops]] |
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| ''Towns'' |
| ''Towns'' |
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+ | | |
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+ | | |
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|} |
|} |
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;[[Action1]] - Defines one or more graphics sets |
;[[Action1]] - Defines one or more graphics sets |
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* Basic Action2 |
* Basic Action2 |
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:{| |- |
:{| |- |
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− | |rowspan=" |
+ | |rowspan="5" align="center" style="width:3em"|'''2''' |
|colspan=5| [[Action2/Vehicles | Vehicles]] |
|colspan=5| [[Action2/Vehicles | Vehicles]] |
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|- |
|- |
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| [[Action2/Single Set | Railtypes]] |
| [[Action2/Single Set | Railtypes]] |
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| [[Action2/Sprite Layout | Airport Tiles]] |
| [[Action2/Sprite Layout | Airport Tiles]] |
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+ | | [[Action2/Single Set | Roadtypes]] |
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+ | |- |
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+ | | [[Action2/Single Set | Tramtypes]] |
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+ | | [[Action2/Sprite Layout | Road Stops]] |
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| ''Towns'' |
| ''Towns'' |
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+ | | |
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+ | | |
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|} |
|} |
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* [[VariationalAction2]] - A conditional switch that determines a [[Callbacks|callback]] result or chains to another Action 2 |
* [[VariationalAction2]] - A conditional switch that determines a [[Callbacks|callback]] result or chains to another Action 2 |
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: [[GlobalVariables | Global Variables]] |
: [[GlobalVariables | Global Variables]] |
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:{| |- |
:{| |- |
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− | |rowspan=" |
+ | |rowspan="5" align="center" style="width:3em"|'''VA2''' |
|colspan=5| [[VariationalAction2/Vehicles | Vehicles]] |
|colspan=5| [[VariationalAction2/Vehicles | Vehicles]] |
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|- |
|- |
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| [[VariationalAction2/Railtypes | Railtypes]] |
| [[VariationalAction2/Railtypes | Railtypes]] |
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| [[VariationalAction2/Airport Tiles | Airport Tiles]] |
| [[VariationalAction2/Airport Tiles | Airport Tiles]] |
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+ | | [[VariationalAction2/Roadtypes | Roadtypes]] |
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+ | |- |
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+ | | [[VariationalAction2/Tramtypes | Tramtypes]] |
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+ | | [[VariationalAction2/Road Stops | Road Stops]] |
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| [[VariationalAction2/Towns | Towns]] |
| [[VariationalAction2/Towns | Towns]] |
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+ | | |
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+ | | |
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|} |
|} |
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* [[RandomAction2]] - A randomized Variational Action 2 |
* [[RandomAction2]] - A randomized Variational Action 2 |
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:{| |- |
:{| |- |
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− | |rowspan=" |
+ | |rowspan="5" align="center" style="width:3em"|'''R''' |
|colspan=5| [[RandomAction2#Vehicles | Vehicles]] |
|colspan=5| [[RandomAction2#Vehicles | Vehicles]] |
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|- |
|- |
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| [[RandomAction2#Rail_types | Railtypes]] |
| [[RandomAction2#Rail_types | Railtypes]] |
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| [[RandomAction2#Stations | Airport Tiles]] |
| [[RandomAction2#Stations | Airport Tiles]] |
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+ | | [[RandomAction2#Road_types | Roadtypes]] |
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+ | |- |
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+ | | [[RandomAction2#Tram_types | Tramtypes]] |
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+ | | [[RandomAction2#Road_stops | Road Stops]] |
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| ''Towns'' |
| ''Towns'' |
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+ | | |
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+ | | |
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|} |
|} |
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;[[Action3]] - Associates Action 2s with an Action 0 |
;[[Action3]] - Associates Action 2s with an Action 0 |
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:{| |- |
:{| |- |
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− | |rowspan=" |
+ | |rowspan="5" align="center" style="width:3em"|'''3''' |
|colspan=5| [[Action3 | Vehicles]] |
|colspan=5| [[Action3 | Vehicles]] |
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|- |
|- |
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| [[Action3/Railtypes | Railtypes]] |
| [[Action3/Railtypes | Railtypes]] |
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| [[Action3 | Airport Tiles]] |
| [[Action3 | Airport Tiles]] |
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+ | | [[Action3/Roadtypes | Roadtypes]] |
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+ | |- |
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+ | | [[Action3/Tramtypes | Tramtypes]] |
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+ | | [[Action3 | Road Stops]] |
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| ''Towns'' |
| ''Towns'' |
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+ | | |
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+ | | |
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|} |
|} |
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: [[Action3LiveryOverride]] - Change wagon livery to match the engine |
: [[Action3LiveryOverride]] - Change wagon livery to match the engine |
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* [[CargoDefaultProps]] - Default property values for TTD's cargo types |
* [[CargoDefaultProps]] - Default property values for TTD's cargo types |
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* [[VehicleIDs]] - Default vehicle IDs |
* [[VehicleIDs]] - Default vehicle IDs |
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+ | * [[NML:Default_Vehicle_Properties]] - Default Vehicle Properties (NML) |
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* [[AirportTypes]] - Default Airport IDs |
* [[AirportTypes]] - Default Airport IDs |
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* [[AirportTileDefaultProps]] - Default airport tile properties |
* [[AirportTileDefaultProps]] - Default airport tile properties |
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* [[CargoTypes | Cargo labels]] - Commonly used cargo labels |
* [[CargoTypes | Cargo labels]] - Commonly used cargo labels |
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* [[ObjectLabels | Object classes]] - Commonly used object clases |
* [[ObjectLabels | Object classes]] - Commonly used object clases |
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− | * [[ |
+ | * [[TracktypeLabels | Rail/road/tram type labels]] - Commonly used labels for rail/road/tram types |
== Misc == |
== Misc == |
Latest revision as of 09:51, 11 June 2023
Sprite types
- Action0 - Defines new properties for anything added or changed by the NewGRF
- Basic Action2
2 Vehicles Stations Canals & Rivers Bridges Houses Global Settings Industry Tiles Industries Cargos Sound Effects Airports Signals Objects Railtypes Airport Tiles Roadtypes Tramtypes Road Stops Towns
- VariationalAction2 - A conditional switch that determines a callback result or chains to another Action 2
- VarAction2Advanced - Advanced features of Variational Action 2
- Global Variables
VA2 Vehicles Stations Canals & Rivers Bridges Houses Global Settings Industry Tiles Industries Cargos Sound Effects Airports Signals Objects Railtypes Airport Tiles Roadtypes Tramtypes Road Stops Towns
- RandomAction2 - A randomized Variational Action 2
R Vehicles Stations Canals & Rivers Bridges Houses Global Settings Industry Tiles Industries Cargos Sound Effects Airports Signals Objects Railtypes Airport Tiles Roadtypes Tramtypes Road Stops Towns
- Callbacks - List of available callbacks
- Action3 - Associates Action 2s with an Action 0
3 Vehicles Stations Canals & Rivers Bridges Houses Global Settings Industry Tiles Industries Cargos Sound Effects Airports Signals Objects Railtypes Airport Tiles Roadtypes Tramtypes Road Stops Towns
- Action3LiveryOverride - Change wagon livery to match the engine
- Action4 - Defines text strings
- Action5 - Replaces base set sprites not present in the original TTD.
- Action6 - Modifies the contents of the following sprite
- Action7 - Conditionally skips sprites or jumps to a label
- GameConfigFlags - Configuration flags for Action 7/9 Variable 85
- Action8 - Defines GRFID, Name and Description
- Action9 - (see action 7 above)
- ActionA - Replaces TTD base set sprites
- ActionB - Generates an error message
- ActionC - Does nothing (can be used to embed comments)
- ActionD - Assigns parameters and calculates results
- ReadingOtherGRFParameters - Reading another GRF file's parameters
- ReadingGameSettings - Reading game configuration settings
- GRFResourceManagement - Preventing conflicts with limited resources
- ActionE - Deactivates a NewGRF file
- ActionF - Defines new town name styles
- Action10 - Defines a label for action 7/9
- Action11 - Defines new sounds
- Action12 - Adds Unicode font glyphs
- Action13 - Translates GRF-specific strings
- Action14 - Static NewGRF information (OpenTTD only)
- RealSprites - Sprites that actually are drawn on the screen
- RecolorSprites - Changing other sprites' colors
Graphics properties
- Palettes - Palettes used by the game
- Coordinates - Coordinates used for sprite alignement
TTD defaults
- DefaultHouseProps - Default property values for TTD's houses
- IndustryTileDefaultProps - Default property values for TTD's industry tiles
- IndustryDefaultProps - Default properties values for TTD's industries
- CargoDefaultProps - Default property values for TTD's cargo types
- VehicleIDs - Default vehicle IDs
- NML:Default_Vehicle_Properties - Default Vehicle Properties (NML)
- AirportTypes - Default Airport IDs
- AirportTileDefaultProps - Default airport tile properties
NewGRF commons
- Cargo classes - Commonly used cargo classes
- Cargo labels - Commonly used cargo labels
- Object classes - Commonly used object clases
- Rail/road/tram type labels - Commonly used labels for rail/road/tram types
Misc
- Features - List of all features and feature-specific actions.
- Base Costs
- Vehicle Refitting
- GRF loading stages
- Global variables
- Storages
- String control codes
- Text IDs (TTD + TTDPatch + NewGRF defined)
- Syntax details
- Types of version numbers used throughout the specs
- Debugging NewGRFs
- TTDPatch error codes on loading NewGRFs