Long pages

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Showing below up to 97 results in range #101 to #197.

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  1. (hist) ‎Action2/Single Set ‎[2,931 bytes]
  2. (hist) ‎TextIDs/Station strings ‎[2,912 bytes]
  3. (hist) ‎VehicleRefitting ‎[2,900 bytes]
  4. (hist) ‎TextIDs/Aircraft strings ‎[2,683 bytes]
  5. (hist) ‎TextIDs/Hard-coded game texts ‎[2,587 bytes]
  6. (hist) ‎Callback: Animation control ‎[2,546 bytes]
  7. (hist) ‎TextIDs/Ship strings ‎[2,513 bytes]
  8. (hist) ‎Callback: Cargo sub-type display for industries ‎[2,491 bytes]
  9. (hist) ‎TextIDs/Road vehicle strings ‎[2,460 bytes]
  10. (hist) ‎Callback: Sound effect ‎[2,400 bytes]
  11. (hist) ‎Callback: Station slope check ‎[2,338 bytes]
  12. (hist) ‎Callback: Can wagon be attached ‎[2,287 bytes]
  13. (hist) ‎StyleGuide ‎[2,218 bytes]
  14. (hist) ‎Callback: Custom shape check ‎[1,860 bytes]
  15. (hist) ‎VariationalAction2/Towns ‎[1,846 bytes]
  16. (hist) ‎TextIDs/Industry strings ‎[1,833 bytes]
  17. (hist) ‎Callback: Engine name ‎[1,831 bytes]
  18. (hist) ‎Callback: Advanced effect creation ‎[1,820 bytes]
  19. (hist) ‎Callback: Decide input and output cargo types ‎[1,744 bytes]
  20. (hist) ‎Callback: Articulated engine ‎[1,692 bytes]
  21. (hist) ‎Action13 ‎[1,679 bytes]
  22. (hist) ‎Callback: Show additional text in industry window ‎[1,676 bytes]
  23. (hist) ‎Callback: Autoreplace vehicle selection ‎[1,661 bytes]
  24. (hist) ‎Callback: Opt out of accepting cargo ‎[1,574 bytes]
  25. (hist) ‎Callback: Additional text in purchase screen ‎[1,564 bytes]
  26. (hist) ‎Callback: Industry availability ‎[1,542 bytes]
  27. (hist) ‎Action0/Sound Effects ‎[1,513 bytes]
  28. (hist) ‎VariationalAction2/Railtypes ‎[1,506 bytes]
  29. (hist) ‎Callback: Decide industry colour ‎[1,490 bytes]
  30. (hist) ‎Action2/Only Callback Failure ‎[1,489 bytes]
  31. (hist) ‎Callback: Custom cargo production ‎[1,461 bytes]
  32. (hist) ‎Callback: Watched cargo accepted ‎[1,457 bytes]
  33. (hist) ‎Callback: House construction check ‎[1,424 bytes]
  34. (hist) ‎Callback: Control special industry effects ‎[1,418 bytes]
  35. (hist) ‎Callback: Object slope check ‎[1,366 bytes]
  36. (hist) ‎TextIDs/Railroad strings ‎[1,344 bytes]
  37. (hist) ‎TownZones ‎[1,335 bytes]
  38. (hist) ‎Callback: Visual effect and wagon power ‎[1,283 bytes]
  39. (hist) ‎Callback: Cargo Subtype Display ‎[1,278 bytes]
  40. (hist) ‎Action10 ‎[1,278 bytes]
  41. (hist) ‎TextIDs/Difficulty strings ‎[1,270 bytes]
  42. (hist) ‎Callback: Decide drawing default foundations ‎[1,247 bytes]
  43. (hist) ‎TextIDs/Tunnel and bridge strings ‎[1,219 bytes]
  44. (hist) ‎VariationalAction2/Canals ‎[1,214 bytes]
  45. (hist) ‎Callback: Refit cost factor ‎[1,212 bytes]
  46. (hist) ‎AirportTileDefaultProps ‎[1,209 bytes]
  47. (hist) ‎Callback: Protect building conditionally ‎[1,205 bytes]
  48. (hist) ‎Callback: Vehicle Start/stop check ‎[1,203 bytes]
  49. (hist) ‎Callback: Refitted capacity callback ‎[1,184 bytes]
  50. (hist) ‎ReadingOtherGRFParameters ‎[1,132 bytes]
  51. (hist) ‎AirportTypes ‎[1,125 bytes]
  52. (hist) ‎Callback: Ambient sound effects ‎[1,109 bytes]
  53. (hist) ‎Callback: Select colour mapping for vehicle ‎[1,084 bytes]
  54. (hist) ‎VariationalAction2/Tramtypes ‎[1,081 bytes]
  55. (hist) ‎VariationalAction2/Roadtypes ‎[1,081 bytes]
  56. (hist) ‎Action0/Canals ‎[1,064 bytes]
  57. (hist) ‎VariationalAction2/Airports ‎[994 bytes]
  58. (hist) ‎Callback: Get accepted cargo types ‎[989 bytes]
  59. (hist) ‎Callback: Load amount ‎[975 bytes]
  60. (hist) ‎Callback: Build probability ‎[934 bytes]
  61. (hist) ‎Callback: Cargo acceptance ‎[932 bytes]
  62. (hist) ‎TextIDs/Road strings ‎[911 bytes]
  63. (hist) ‎Callback: Station sprite layout ‎[910 bytes]
  64. (hist) ‎Callback: Next animation frame ‎[908 bytes]
  65. (hist) ‎Callback: Custom profit calculation for cargoes ‎[892 bytes]
  66. (hist) ‎Callback: Custom station layout ‎[884 bytes]
  67. (hist) ‎Callback: Show additional text in fund/building window ‎[861 bytes]
  68. (hist) ‎ActionC ‎[803 bytes]
  69. (hist) ‎Callback: Length of animation frame ‎[788 bytes]
  70. (hist) ‎Callback: Customized building name ‎[784 bytes]
  71. (hist) ‎Callback: Wagon length ‎[757 bytes]
  72. (hist) ‎Callback: Set initial production level on construction ‎[730 bytes]
  73. (hist) ‎Callback: Building colour ‎[662 bytes]
  74. (hist) ‎TextIDs/Load, save strings ‎[595 bytes]
  75. (hist) ‎TermConsistency ‎[577 bytes]
  76. (hist) ‎TextIDs/Debugger strings ‎[572 bytes]
  77. (hist) ‎Callback: Decide cargo acceptance ‎[546 bytes]
  78. (hist) ‎Callback: Construction stage changes ‎[521 bytes]
  79. (hist) ‎Callback: Extra information about layout in the build gui ‎[469 bytes]
  80. (hist) ‎Callback: 32-day callback ‎[469 bytes]
  81. (hist) ‎Callback: Trigger building destruction ‎[446 bytes]
  82. (hist) ‎Callback: Layout name ‎[420 bytes]
  83. (hist) ‎Callback: Station availability ‎[416 bytes]
  84. (hist) ‎TextIDs/Tree strings ‎[414 bytes]
  85. (hist) ‎Callback: Decide object colour ‎[413 bytes]
  86. (hist) ‎Callback: Add sprite offset callback ‎[377 bytes]
  87. (hist) ‎Callback: Disable autosloping ‎[370 bytes]
  88. (hist) ‎TextIDs/Basic land strings ‎[349 bytes]
  89. (hist) ‎TextIDs/Disaster strings ‎[343 bytes]
  90. (hist) ‎TextIDs/Object strings ‎[262 bytes]
  91. (hist) ‎TextIDs/Water strings ‎[262 bytes]
  92. (hist) ‎Callback: New signals sprite drawing callback ‎[252 bytes]
  93. (hist) ‎Callback: Monthly random production change ‎[235 bytes]
  94. (hist) ‎VariationalAction2/Cargos ‎[108 bytes]
  95. (hist) ‎Sandbox ‎[97 bytes]
  96. (hist) ‎VariationalAction2/Bridges ‎[15 bytes]
  97. (hist) ‎Callback: Build probability random reverse ‎[0 bytes]

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