Difference between revisions of "NML:Main"
From GRFSpecs
Jump to navigationJump to search (stations use spritegroups) |
(stations have both spritegroups and spritelayouts) |
||
Line 24: | Line 24: | ||
**;Aranging and grouping sprites: |
**;Aranging and grouping sprites: |
||
***[[NML:Spritegroup|Spritegroup]] (Vehicles, stations) |
***[[NML:Spritegroup|Spritegroup]] (Vehicles, stations) |
||
− | ***[[NML:Spritelayout|Spritelayout]] (Houses, industries, airports, objects) |
+ | ***[[NML:Spritelayout|Spritelayout]] (Houses, industries, airports, objects, stations) |
***[[NML:Recolour sprites|Recolour sprites]] |
***[[NML:Recolour sprites|Recolour sprites]] |
||
Revision as of 13:29, 11 September 2022
- Preface
- Changes between NML 0.2 and head / 0.3
- Changes between NML 0.3 and head / 0.4
- Changes between NML 0.4 and head / 0.5
- Getting started
- Graphics files
- Defining sprites
- Realsprites
- Template
- Base Graphics
- Spriteset
- Replacing sprites
- Replace TTD sprites
- Replace new sprites
- Add font glyphs
- Alternative sprites (32bpp, zoom levels)
- Aranging and grouping sprites
- Spritegroup (Vehicles, stations)
- Spritelayout (Houses, industries, airports, objects, stations)
- Recolour sprites
- Flow control
- Global scope
- Interaction with other grfs
- Animation speed
- Default industries
- Default industry tiles
- Base cost table
- List of sound effects
- List of default vehicle IDs
- List of default house properties
- List of town zones
- List of tile classes
- List of default colour translation palettes
- List of direction constants
- List of tile slopes
- List of tiles
- Default TTD strings
- Deprecated syntax