NML:Animation speed
From GRFSpecs
Jump to navigationJump to searchVehicles, Stations, Canals, Bridges, Towns, Houses, Industries (Tiles), Cargos, Airports+Tiles, Objects, Railtypes, Roadtypes, Tramtypes, Roadstops, Terrain
House, industry and airport tiles can define an animation speed. This property gives the animation speed in ticks, spaced by powers of two. For houses the minimum value is 2 (=4 ticks). The ingame length as well real length is given as rounded values for reference only, assuming normal game speed.
| value | animation length in ticks |
ingame | real time |
|---|---|---|---|
| 0 | 1 | 0.03 s | |
| 1 | 2 | 0.06 s | |
| 2 | 4 | 0.11 s | |
| 3 | 8 | 0.22 s | |
| 4 | 16 | 0.45 s | |
| 5 | 32 | half a day | 0.9 s |
| 6 | 64 | nearly 1 day | 1.8 s |
| 7 | 128 | 2 days | 3½ s |
| 8 | 256 | 3½ days | 7 s |
| 9 | 512 | 7 days | 15 s |
| 10 | 1024 | 14 days | 30 s |
| 11 | 2048 | 28 days | 1 min |
| 12 | 4096 | 55 days | 2 min |
| 13 | 8192 | 3½ months | 4 min |
| 14 | 16384 | 7½ months | 7½ min |
| 15 | 32768 | 15 months | 15 min |
| 16 | 65536 | 2½ years | 30 min |