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- Callback: Decide cargo acceptance (18:58, 16 June 2011)
- Callback: Select colour mapping for vehicle (18:58, 16 June 2011)
- Callback: 32-day callback (18:58, 16 June 2011)
- Callback: Monthly random production change (18:58, 16 June 2011)
- Callback: Custom profit calculation for cargoes (18:58, 16 June 2011)
- Callback: Protect building conditionally (18:58, 16 June 2011)
- Callback: Station sprite layout (19:29, 16 June 2011)
- VariationalAction2/Cargos (19:29, 17 June 2011)
- TextIDs/General strings (21:24, 17 June 2011)
- TextIDs/Basic land strings (21:26, 17 June 2011)
- TextIDs/Railroad strings (21:51, 17 June 2011)
- TextIDs/Road strings (21:51, 17 June 2011)
- TextIDs/Town strings (21:51, 17 June 2011)
- TextIDs/Tree strings (21:51, 17 June 2011)
- TextIDs/Station strings (21:51, 17 June 2011)
- TextIDs/Water strings (21:51, 17 June 2011)
- TextIDs/Load, save strings (21:51, 17 June 2011)
- TextIDs/Industry strings (21:51, 17 June 2011)
- TextIDs/Tunnel and bridge strings (21:51, 17 June 2011)
- TextIDs/Object strings (21:51, 17 June 2011)
- TextIDs/Debugger strings (21:51, 17 June 2011)
- TextIDs/Difficulty strings (21:51, 17 June 2011)
- TextIDs/Company strings (21:51, 17 June 2011)
- TextIDs/Vehicle type names (21:51, 17 June 2011)
- TextIDs/Train strings (21:51, 17 June 2011)
- TextIDs/Road vehicle strings (21:51, 17 June 2011)
- TextIDs/Ship strings (21:51, 17 June 2011)
- TextIDs/Aircraft strings (21:51, 17 June 2011)
- TextIDs/Disaster strings (21:51, 17 June 2011)
- TextIDs/Hard-coded game texts (22:18, 17 June 2011)
- GRFActionsDetailed (10:59, 18 June 2011)
- Callback: New signals sprite drawing callback (16:33, 19 June 2011)
- VariationalAction2/Signals (19:12, 19 June 2011)
- Callback: Custom station rating calculation (21:34, 21 June 2011)
- DebuggingGRFCode (06:46, 8 July 2011)
- StyleGuide (22:11, 22 July 2011)
- Callback: Opt out of accepting cargo (02:59, 23 July 2011)
- Callback: Decide industry colour (03:00, 23 July 2011)
- GrfLoadingStages (14:26, 23 July 2011)
- SpriteErrors (14:31, 23 July 2011)
- VariationalAction2/Towns (10:29, 1 August 2011)
- VariationalAction2/Airports (20:50, 1 August 2011)
- Callback: Visual effect and wagon power (23:16, 3 August 2011)
- Callback: Building colour (23:28, 3 August 2011)
- RecolorSprites (20:35, 4 August 2011)
- Action10 (18:15, 6 August 2011)
- Action0/Sound Effects (13:59, 15 August 2011)
- VarAction2Advanced (19:06, 22 August 2011)
- Action3LiveryOverride (22:30, 27 August 2011)
- VariationalAction2/BaseStation (19:47, 29 August 2011)