NML:Main
From GRFSpecs
Jump to navigationJump to search
- GRF
- Item
- Realsprites
- Recolour sprites
- Template
- Spriteset
- Spritegroup
- Spritelayout
- Tilelayout
- Switch
- Produce
- Random switch
- Cargotable
- Railtypetable
- If/else
- While
- Error
- Disable items
- Deactivate other NewGRFs
- Testing for other NewGRFs
- Overriding vehicles in other NewGRFs
- Sprite replacement
- 32bpp sprites
- Town names
- Snow line
- Parameter assignment
- Setting base costs
- Language files
- Lists of variables and properties
- Animation speed
- Default industries
- Default industry tiles
- Base cost table
- List of sound effects
- List of default vehicle IDs
- List of default house properties
- List of town zones
- List of tile classes
- List of default colour translation palettes
- List of direction constants
- List of tile slopes
- Default TTD strings