NML:Main
From GRFSpecs
- GRF
- Item
- Realsprites
- Recolour sprites
- Template
- Spriteset
- Spritegroup
- Spritelayout
- Tilelayout
- Switch
- Produce
- Random switch
- Cargotable
- Railtypetable
- If/else
- While
- Error
- Disable items
- Deactivate other NewGRFs
- Testing for other NewGRFs
- Overriding vehicles in other NewGRFs
- Sprite replacement
- 32bpp sprites
- Town names
- Parameter assignment
- Setting base costs
- Language files
- Lists of variables and properties.
Vehicles | common properties | variables | callbacks |
train properties | |||
road vehicle properties | |||
ship properties | |||
aircraft properties | |||
Stations | properties | variables | callbacks |
Canals | properties | variables | callbacks |
Bridges | properties | variables | callbacks |
Towns | |||
Houses | properties | variables | callbacks |
Industries | properties | common variables | callbacks |
variables | |||
tile properties | tile variables | tile callbacks | |
Cargos | properties | variables | callbacks |
Airports | properties | variables | callbacks |
tile properties | tile variables | tile callbacks | |
Objects | properties | variables | callbacks |
Railtypes | properties | variables | callbacks |
- Animation speed
- Default industries
- Default industry tiles
- Base cost table
- List of sound effects
- List of default vehicle IDs
- List of default house properties
- List of town zones
- List of tile classes
- List of default colour translation palettes
- List of direction constants
- List of tile slopes
- Default TTD strings