Difference between revisions of "NML:Main"
From GRFSpecs
Jump to navigationJump to searchPlanetmaker (talk | contribs) |
Planetmaker (talk | contribs) (Add links) |
||
Line 1: | Line 1: | ||
− | ;Preface |
+ | ;[[NML:Preface |Preface]] |
− | ;Getting started |
+ | ;[[NML:Getting started|Getting started]] |
− | ;Graphic files |
+ | ;[[NML:Graphic files|Graphics files]] |
− | ;Language structure |
+ | ;[[NML:Language structure|Language structure]] |
− | *Blocks |
+ | *[[NML:Blocks|Blocks]] |
− | *Features |
+ | *[[NML:Features|Features]] |
− | ;Block syntax |
+ | ;[[NML:Block syntax|Block syntax]] |
− | *GRF |
+ | *[[NML:GRF|GRF]] |
− | **GRF parameters |
+ | **[[NML:GRF parameters|GRF parameters]] |
− | *Item |
+ | *[[NML:Item|Item]] |
− | **Property |
+ | **[[NML:Property|Property]] |
− | **Graphics |
+ | **[[NML:Graphics|Graphics]] |
− | **Livery override |
+ | **[[NML:Livery override|Livery override]] |
− | *Realsprites |
+ | *[[NML:Realsprites|Realsprites]] |
− | *Recolour sprites |
+ | *[[NML:Recolour sprites|Recolour sprites]] |
− | *Template |
+ | *[[NML:Template|Template]] |
− | *Spriteset |
+ | *[[NML:Spriteset|Spriteset]] |
− | *Spritegroup |
+ | *[[NML:Spritegroup|Spritegroup]] |
− | *Spritelayout |
+ | *[[NML:Spritelayout|Spritelayout]] |
− | *Tilelayout |
+ | *[[NML:Tilelayout|Tilelayout]] |
− | *Switch |
+ | *[[NML:Switch|Switch]] |
− | *Produce |
+ | *[[NML:Produce|Produce]] |
− | *Random switch |
+ | *[[NML:Random switch|Random switch]] |
− | *Cargotable |
+ | *[[NML:Cargotable|Cargotable]] |
− | *Railtypetable |
+ | *[[NML:Railtypetable|Railtypetable]] |
− | *If/else |
+ | *[[NML:If|If/else]] |
− | *While |
+ | *[[NML:While|While]] |
− | *Error |
+ | *[[NML:Error|Error]] |
− | *Disable items |
+ | *[[NML:Disable items|Disable items]] |
− | *Deactivate other NewGRFs |
+ | *[[NML:Deactivate other NewGRFs|Deactivate other NewGRFs]] |
− | *Testing for other NewGRFs |
+ | *[[NML:Testing for other NewGRFs|Testing for other NewGRFs]] |
− | *Overriding vehicles in other NewGRFs |
+ | *[[NML:Overriding vehicles in other NewGRFs|Overriding vehicles in other NewGRFs]] |
− | *Sprite replacement |
+ | *[[NML:Sprite replacement|Sprite replacement]] |
− | **Replace TTD sprites |
+ | **[[NML:Replace TTD sprites|Replace TTD sprites]] |
− | **Replace new sprites |
+ | **[[NML:Replace new sprites|Replace new sprites]] |
− | **Add font glpyhs |
+ | **[[NML:Add font glpyhs|Add font glpyhs]] |
− | *32bpp sprites |
+ | *[[NML:32bpp sprites|32bpp sprites]] |
− | *Town names |
+ | *[[NML:Town names|Town names]] |
− | **Town names parts |
+ | **[[NML:Town names parts|Town names parts]] |
− | *Parameter assignment |
+ | *[[NML:Parameter assignment|Parameter assignment]] |
− | *Setting base costs |
+ | *[[NML:Setting base costs|Setting base costs]] |
− | ;Units |
+ | ;[[NML:Units|Units]] |
− | ;Expressions |
+ | ;[[NML:Expressions|Expressions]] |
− | *Elementary values |
+ | *[[NML:Elementary values|Elementary values]] |
− | *Builtin functions |
+ | *[[NML:Builtin functions|Builtin functions]] |
− | ;Language files |
+ | ;[[NML:Language files|Language files]] |
;Lists of variables and properties. |
;Lists of variables and properties. |
||
{| |
{| |
||
Line 83: | Line 83: | ||
|Railtypes || properties || variables || callbacks |
|Railtypes || properties || variables || callbacks |
||
|} |
|} |
||
− | ;Warnings |
+ | ;[[NML:Warnings|Warnings]] |
− | ;Additional references |
+ | ;[[NML:Additional references|Additional references]] |
− | *Animation speed |
+ | *[[NML:Animation speed|Animation speed]] |
− | *Default industries |
+ | *[[NML:Default industries|Default industries]] |
− | *Default industry tiles |
+ | *[[NML:Default industry tiles|Default industry tiles]] |
− | *Base cost table |
+ | *[[NML:Base cost table|Base cost table]] |
− | *List of sound effects |
+ | *[[NML:List of sound effects|List of sound effects]] |
− | *List of default vehicle IDs |
+ | *[[NML:List of default vehicle IDs|List of default vehicle IDs]] |
− | *List of default house properties |
+ | *[[NML:List of default house properties|List of default house properties]] |
− | *List of town zones |
+ | *[[NML:List of town zones|List of town zones]] |
− | *List of tile classes |
+ | *[[NML:List of tile classes|List of tile classes]] |
− | *List of default colour translation palettes |
+ | *[[NML:List of default colour translation palettes|List of default colour translation palettes]] |
− | *List of direction constants |
+ | *[[NML:List of direction constants|List of direction constants]] |
− | *List of tile slopes |
+ | *[[NML:List of tile slopes|List of tile slopes]] |
− | *Default TTD strings |
+ | *[[NML:Default TTD strings|Default TTD strings]] |
− | ;NewGRF compatibility |
+ | ;[[NML:NewGRF compatibility|NewGRF compatibility]] |
− | ;Old-style callbacks |
+ | ;[[NML:Old|Old-style callbacks]] |
Revision as of 15:59, 16 August 2011
- GRF
- Item
- Realsprites
- Recolour sprites
- Template
- Spriteset
- Spritegroup
- Spritelayout
- Tilelayout
- Switch
- Produce
- Random switch
- Cargotable
- Railtypetable
- If/else
- While
- Error
- Disable items
- Deactivate other NewGRFs
- Testing for other NewGRFs
- Overriding vehicles in other NewGRFs
- Sprite replacement
- 32bpp sprites
- Town names
- Parameter assignment
- Setting base costs
- Language files
- Lists of variables and properties.
Vehicles | common properties | variables | callbacks |
train properties | |||
road vehicle properties | |||
ship properties | |||
aircraft properties | |||
Stations | properties | variables | callbacks |
Canals | properties | variables | callbacks |
Bridges | properties | variables | callbacks |
Towns | |||
Houses | properties | variables | callbacks |
Industries | properties | common variables | callbacks |
variables | |||
tile properties | tile variables | tile callbacks | |
Cargos | properties | variables | callbacks |
Airports | properties | variables | callbacks |
tile properties | tile variables | tile callbacks | |
Objects | properties | variables | callbacks |
Railtypes | properties | variables | callbacks |
- Animation speed
- Default industries
- Default industry tiles
- Base cost table
- List of sound effects
- List of default vehicle IDs
- List of default house properties
- List of town zones
- List of tile classes
- List of default colour translation palettes
- List of direction constants
- List of tile slopes
- Default TTD strings