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Sprite types: Action0General is a bit misleading
m Sprite types: indent action0vehicles
Line 2: Line 2:
*;[[Action0]] - Defines new graphics feature properties
*;[[Action0]] - Defines new graphics feature properties
** [[Action0General| Action0Vehicles]] - Action 0 properties common to all vehicle types
** [[Action0General| Action0Vehicles]] - Action 0 properties common to all vehicle types
** [[Action0Trains]] - Action 0 properties for trains
*** [[Action0Trains]] - Action 0 properties for trains
** [[Action0RoadVehicles]] - Action 0 properties for road vehicles
*** [[Action0RoadVehicles]] - Action 0 properties for road vehicles
** [[Action0Ships]] - Action 0 properties for ships
*** [[Action0Ships]] - Action 0 properties for ships
** [[Action0Planes]] - Action 0 properties for planes
*** [[Action0Planes]] - Action 0 properties for planes
** [[Action0Stations]] - Action 0 properties for new stations
** [[Action0Stations]] - Action 0 properties for new stations
** [[Action0Canals]] - Action 0 - Properties for canals / rivers
** [[Action0Canals]] - Action 0 - Properties for canals / rivers

Revision as of 11:46, 16 June 2011

Sprite types

Graphics properties

TTD defaults

NewGRF commons

Misc