Difference between revisions of "NML:Main"
From GRFSpecs
Jump to navigationJump to search (links to objects page) |
(link to railtypes page) |
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|[[NML:Objects|Objects]] || [[NML:Objects#Object properties|properties]] || [[NML:Objects#Object variables|variables]] || [[NML:Objects#Object callbacks|callbacks]] |
|[[NML:Objects|Objects]] || [[NML:Objects#Object properties|properties]] || [[NML:Objects#Object variables|variables]] || [[NML:Objects#Object callbacks|callbacks]] |
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− | |Railtypes || properties || variables || callbacks |
+ | |[[NML:Railtypes|Railtypes]] || [[NML:Railtypes#Railtype properties|properties]] || [[NML:Railtypes#Railtype variables|variables]] || [[NML:Railtypes#Railtype callbacks|callbacks]] |
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;[[NML:Warnings|Warnings]] |
;[[NML:Warnings|Warnings]] |
Revision as of 14:16, 21 August 2011
- GRF
- Item
- Realsprites
- Recolour sprites
- Template
- Spriteset
- Spritegroup
- Spritelayout
- Tilelayout
- Switch
- Produce
- Random switch
- Cargotable
- Railtypetable
- If/else
- While
- Error
- Disable items
- Deactivate other NewGRFs
- Testing for other NewGRFs
- Overriding vehicles in other NewGRFs
- Sprite replacement
- 32bpp sprites
- Town names
- Parameter assignment
- Setting base costs
- Language files
- Lists of variables and properties
- Animation speed
- Default industries
- Default industry tiles
- Base cost table
- List of sound effects
- List of default vehicle IDs
- List of default house properties
- List of town zones
- List of tile classes
- List of default colour translation palettes
- List of direction constants
- List of tile slopes
- Default TTD strings