User contributions for Pikkabird
Jump to navigation
Jump to search
19 July 2025
- 13:1113:11, 19 July 2025 diff hist +147 Action0/Industry Tiles →Callback flags (0E): Added a note for a hidden feature, because I always forget what it's attached to... current
21 August 2024
- 22:2822:28, 21 August 2024 diff hist −35 NML:Vehicles →Train properties: fixed TE calculation wrt https://github.com/OpenTTD/OpenTTD/pull/6785
30 November 2023
- 20:2820:28, 30 November 2023 diff hist +59 RandomAction2 →Triggers
- 20:2420:24, 30 November 2023 diff hist +5 Action2/Advanced Sprite Layout →Advanced sprite layout using register offsets
- 20:2420:24, 30 November 2023 diff hist +73 Action2/Sprite Layout add road stops current
25 September 2023
- 05:5905:59, 25 September 2023 diff hist −37 User:Pikkabird No edit summary current
- 05:5805:58, 25 September 2023 diff hist +18 User:Pikkabird No edit summary
- 05:5705:57, 25 September 2023 diff hist +13 User:Pikkabird No edit summary
- 05:5105:51, 25 September 2023 diff hist +49 User:Pikkabird No edit summary
- 05:4805:48, 25 September 2023 diff hist +2,079 N User:Pikkabird Created page with "Cost calculations: For ease of balancing, vehicles use the same number for purchase and running cost, but with different base multipliers. The standard base multipliers are:..."
24 September 2023
- 01:3401:34, 24 September 2023 diff hist +4 NML:Airports grf -> airport in tile check
- 01:3101:31, 24 September 2023 diff hist −3 NML:IndustryCommonVariables →Common variables: returns -1 if belongs to another *industry*, not "another grf" current
4 February 2022
1 February 2022
- 02:1302:13, 1 February 2022 diff hist −434 Action0/Houses rem bad and outdated advice. Modern town sets can be as complex as industry sets, generally don't work well when more than one is loaded at once, and should not be expected to "leave space".
12 December 2005
- 02:3802:38, 12 December 2005 diff hist +10,720 N DefaultHouseProps No edit summary