User contributions
From GRFSpecs
Jump to navigationJump to search- 18:01, 8 December 2024 diff hist +110 NML:Cargos →Cargo classes: add CC_POTABLE and CC_NON_POTABLE current
- 20:00, 23 November 2024 diff hist +174 NML:Vehicles →Vehicle callbacks: document reverse_build_probability callback
- 19:53, 23 November 2024 diff hist +285 NML:Cargos →Cargo classes: link to FRAX Cargo Class Scheme
- 19:52, 23 November 2024 diff hist +285 Action0/Cargos →CargoClasses (16): link to FRAX current
- 19:49, 23 November 2024 diff hist 0 m Action0/Cargos →CargoClasses (16): sentence case not title
- 19:48, 23 November 2024 diff hist +113 Action0/Cargos →CargoClasses (16): bits 13 and 14 defined as potable and non-potable by https://github.com/OpenTTD/OpenTTD/pull/12979
- 19:45, 23 November 2024 diff hist +40 Action0/Cargos →CargoClasses (16)
- 19:44, 23 November 2024 diff hist +36 Action0/Cargos →CargoClasses (16): bit 11 (Powderized) was incorrectly documented as 'moisture protected', probably clerical error - original definition is made clear at http://www.ttdpatch.de/grfspecs/Action0Cargos.html#Cargo+classes+%2816%29
- 16:24, 17 November 2024 diff hist -39 NML:Cargos →Cargo classes: Cargo class bit 15 (CC_SPECIAL) has been deprecated for years in nfo spec with 'do not set' in docs
- 16:42, 16 November 2024 diff hist +137 CargoTypes Note on why FIRS isn't listed. current
- 22:09, 8 October 2024 diff hist -221 CargoTypes →Cargo Labels: remove outdated class
- 22:09, 8 October 2024 diff hist -1 CargoTypes remove 'blindly' not helpful language here
- 09:51, 6 October 2024 diff hist +84 NML:Cargos →Cargo classes: - note about CC_NON_POURABLE and CC_NEO_BULK
- 15:21, 9 December 2023 diff hist +21 Action0/Railtypes →Compatible rail type list (0E) current
- 15:20, 9 December 2023 diff hist +582 NML:Railtypes current
- 14:55, 9 December 2023 diff hist +264 Action0/Railtypes →Compatible rail type list (0E): - note that compatibility is only evaluated for the lead engine.
- 20:44, 30 November 2023 diff hist -8 Callbacks →List of callbacks
- 20:43, 30 November 2023 diff hist -8 Callback: Build probability →Build probability (e.g. Reverse rail vehicle on build) (162)
- 20:41, 30 November 2023 diff hist +426 Callback: Build probability →Build probability (e.g. Reverse rail vehicle on build) (162)
- 20:34, 30 November 2023 diff hist -203 Callback: Build probability random reverse Blanked the page current Tag: Blanking
- 20:34, 30 November 2023 diff hist +203 N Callback: Build probability Add CB 162 (third time lucky?)
- 20:33, 30 November 2023 diff hist +56 N Callback: build probability random reverse Andythenorth moved page Callback: build probability random reverse to Callback: Build probability random reverse current Tag: New redirect
- 20:33, 30 November 2023 diff hist 0 m Callback: Build probability random reverse Andythenorth moved page Callback: build probability random reverse to Callback: Build probability random reverse
- 20:32, 30 November 2023 diff hist +203 N Callback: Build probability random reverse Add page for CB 162
- 20:30, 30 November 2023 diff hist -205 Callback: Engine name →Nope
- 20:30, 30 November 2023 diff hist +205 Callback: Engine name →Build probability (162)
- 17:55, 6 October 2023 diff hist -758 VariationalAction2/Bridges This appears to be vestigial, as far as is known, none of this is implemented - cleaning up docs. current Tag: Replaced
- 17:47, 6 October 2023 diff hist -61 Action0/Stations →Properties: table entry for road routing is vestigial, has not been implemented anywhere, and is unlikely to be implemented, so cleaning house on spec
- 17:42, 6 October 2023 diff hist -255 Action0/Stations →Road routing (19 - reserved for future use): - this is vestigial, has not been implemented anywhere, and is unlikely to be implemented, so cleaning house on spec
- 18:27, 2 October 2023 diff hist +316 NML:Spritelayout →Sprite: - GROUNDSPRITE_RAIL_X and GROUNDSPRITE_RAIL_Y current
- 08:41, 10 September 2023 diff hist +21 NML:Roadtypes →Roadtype callbacks: document tunnels current
- 08:38, 10 September 2023 diff hist +58 NML:Roadtypes →Roadtype callbacks: nfo docs had better explanation of one way overlays, copy that
- 08:33, 10 September 2023 diff hist +32 NML:Roadtypes note version numbers for direction_markings
- 08:29, 10 September 2023 diff hist +70 NML:Roadtypes →Roadtype callbacks: direction_markings had mistakes, fix
- 08:28, 10 September 2023 diff hist 0 NML:Roadtypes →Example sprites: re-order example
- 08:27, 10 September 2023 diff hist +55 NML:Roadtypes →Example sprites: add direction_markings example
- 08:27, 10 September 2023 diff hist +65 NML:Roadtypes →Roadtype callbacks: add direction_markings
- 07:57, 10 September 2023 diff hist +359 NML:Vehicles →Vehicle callbacks
- 07:30, 10 September 2023 diff hist +126 NML:Random switch →Feature and Type current
- 07:26, 10 September 2023 diff hist +49 NML:Main current
- 07:24, 10 September 2023 diff hist +15 NML:Main
- 07:23, 10 September 2023 diff hist +36 NML:Main
- 07:21, 10 September 2023 diff hist +12 NML:Language files →String parameters current
- 07:20, 10 September 2023 diff hist +81 NML:Language files →String parameters: add FORCE control code per
- 07:14, 10 September 2023 diff hist +164 StringCodes →String Codes: add string code 9A 21 for force in locale units current
- 07:03, 10 September 2023 diff hist +168 NML:Objects →Object IDs: updated to reflect 64000 objects in OpenTTD 14.0
- 17:22, 16 July 2023 diff hist +21 VariationalAction2/Industries →GameScript control status (47) current
- 17:06, 17 April 2023 diff hist 0 Callback: Engine name →Engine name (161)
- 17:06, 17 April 2023 diff hist +109 Callback: Engine name →Engine name (161): - added value 0x22 for autoreplace "Vehicles in use"
- 10:15, 19 March 2023 diff hist -6 Action0/Vehicles/Trains →Extra callback flags (31)