NML:Animation speed
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Vehicles, Stations, Canals, Bridges, Towns, Houses, Industries (Tiles), Cargos, Airports+Tiles, Objects, Railtypes, Roadtypes, Tramtypes, Terrain
House, industry and airport tiles can define an animation speed. This property gives the animation speed in ticks, spaced by powers of two. For houses the minimum value is 2 (=4 ticks). The ingame length as well real length is given as rounded values for reference only, assuming normal game speed.
value | animation length in ticks |
ingame | real time |
---|---|---|---|
0 | 1 | 0.03 s | |
1 | 2 | 0.06 s | |
2 | 4 | 0.11 s | |
3 | 8 | 0.22 s | |
4 | 16 | 0.45 s | |
5 | 32 | half a day | 0.9 s |
6 | 64 | nearly 1 day | 1.8 s |
7 | 128 | 2 days | 3½ s |
8 | 256 | 3½ days | 7 s |
9 | 512 | 7 days | 15 s |
10 | 1024 | 14 days | 30 s |
11 | 2048 | 28 days | 1 min |
12 | 4096 | 55 days | 2 min |
13 | 8192 | 3½ months | 4 min |
14 | 16384 | 7½ months | 7½ min |
15 | 32768 | 15 months | 15 min |
16 | 65536 | 2½ years | 30 min |