Long pages

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Showing below up to 48 results in range #151 to #198.

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  1. (hist) ‎Callback: Next animation frame ‎[1,152 bytes]
  2. (hist) ‎ReadingOtherGRFParameters ‎[1,132 bytes]
  3. (hist) ‎AirportTypes ‎[1,125 bytes]
  4. (hist) ‎Callback: Ambient sound effects ‎[1,109 bytes]
  5. (hist) ‎Callback: Select colour mapping for vehicle ‎[1,084 bytes]
  6. (hist) ‎VariationalAction2/Tramtypes ‎[1,081 bytes]
  7. (hist) ‎VariationalAction2/Roadtypes ‎[1,081 bytes]
  8. (hist) ‎Action0/Canals ‎[1,064 bytes]
  9. (hist) ‎VariationalAction2/Airports ‎[994 bytes]
  10. (hist) ‎Callback: Get accepted cargo types ‎[989 bytes]
  11. (hist) ‎Callback: Load amount ‎[975 bytes]
  12. (hist) ‎Callback: Build probability ‎[934 bytes]
  13. (hist) ‎Callback: Cargo acceptance ‎[932 bytes]
  14. (hist) ‎TextIDs/Road strings ‎[911 bytes]
  15. (hist) ‎Callback: Station sprite layout ‎[910 bytes]
  16. (hist) ‎Callback: Custom profit calculation for cargoes ‎[892 bytes]
  17. (hist) ‎Callback: Custom station layout ‎[884 bytes]
  18. (hist) ‎Callback: Show additional text in fund/building window ‎[861 bytes]
  19. (hist) ‎ActionC ‎[803 bytes]
  20. (hist) ‎Callback: Length of animation frame ‎[788 bytes]
  21. (hist) ‎Callback: Customized building name ‎[784 bytes]
  22. (hist) ‎Callback: Wagon length ‎[757 bytes]
  23. (hist) ‎Callback: Set initial production level on construction ‎[730 bytes]
  24. (hist) ‎Callback: Building colour ‎[662 bytes]
  25. (hist) ‎TextIDs/Load, save strings ‎[595 bytes]
  26. (hist) ‎TermConsistency ‎[577 bytes]
  27. (hist) ‎TextIDs/Debugger strings ‎[572 bytes]
  28. (hist) ‎Callback: Decide cargo acceptance ‎[546 bytes]
  29. (hist) ‎Callback: Construction stage changes ‎[521 bytes]
  30. (hist) ‎Callback: Extra information about layout in the build gui ‎[469 bytes]
  31. (hist) ‎Callback: 32-day callback ‎[469 bytes]
  32. (hist) ‎Callback: Trigger building destruction ‎[446 bytes]
  33. (hist) ‎Callback: Layout name ‎[420 bytes]
  34. (hist) ‎Callback: Station availability ‎[416 bytes]
  35. (hist) ‎TextIDs/Tree strings ‎[414 bytes]
  36. (hist) ‎Callback: Decide object colour ‎[413 bytes]
  37. (hist) ‎Callback: Add sprite offset callback ‎[377 bytes]
  38. (hist) ‎Callback: Disable autosloping ‎[370 bytes]
  39. (hist) ‎TextIDs/Basic land strings ‎[349 bytes]
  40. (hist) ‎TextIDs/Disaster strings ‎[343 bytes]
  41. (hist) ‎TextIDs/Object strings ‎[262 bytes]
  42. (hist) ‎TextIDs/Water strings ‎[262 bytes]
  43. (hist) ‎Callback: New signals sprite drawing callback ‎[252 bytes]
  44. (hist) ‎Callback: Monthly random production change ‎[235 bytes]
  45. (hist) ‎VariationalAction2/Cargos ‎[108 bytes]
  46. (hist) ‎Sandbox ‎[97 bytes]
  47. (hist) ‎VariationalAction2/Bridges ‎[15 bytes]
  48. (hist) ‎Callback: Build probability random reverse ‎[0 bytes]

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