Long pages
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Jump to navigationJump to searchShowing below up to 48 results in range #151 to #198.
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- (hist) Callback: Next animation frame [1,152 bytes]
- (hist) ReadingOtherGRFParameters [1,132 bytes]
- (hist) AirportTypes [1,125 bytes]
- (hist) Callback: Ambient sound effects [1,109 bytes]
- (hist) Callback: Select colour mapping for vehicle [1,084 bytes]
- (hist) VariationalAction2/Tramtypes [1,081 bytes]
- (hist) VariationalAction2/Roadtypes [1,081 bytes]
- (hist) Action0/Canals [1,064 bytes]
- (hist) VariationalAction2/Airports [994 bytes]
- (hist) Callback: Get accepted cargo types [989 bytes]
- (hist) Callback: Load amount [975 bytes]
- (hist) Callback: Build probability [934 bytes]
- (hist) Callback: Cargo acceptance [932 bytes]
- (hist) TextIDs/Road strings [911 bytes]
- (hist) Callback: Station sprite layout [910 bytes]
- (hist) Callback: Custom profit calculation for cargoes [892 bytes]
- (hist) Callback: Custom station layout [884 bytes]
- (hist) Callback: Show additional text in fund/building window [861 bytes]
- (hist) ActionC [803 bytes]
- (hist) Callback: Length of animation frame [788 bytes]
- (hist) Callback: Customized building name [784 bytes]
- (hist) Callback: Wagon length [757 bytes]
- (hist) Callback: Set initial production level on construction [730 bytes]
- (hist) Callback: Building colour [662 bytes]
- (hist) TextIDs/Load, save strings [595 bytes]
- (hist) TermConsistency [577 bytes]
- (hist) TextIDs/Debugger strings [572 bytes]
- (hist) Callback: Decide cargo acceptance [546 bytes]
- (hist) Callback: Construction stage changes [521 bytes]
- (hist) Callback: Extra information about layout in the build gui [469 bytes]
- (hist) Callback: 32-day callback [469 bytes]
- (hist) Callback: Trigger building destruction [446 bytes]
- (hist) Callback: Layout name [420 bytes]
- (hist) Callback: Station availability [416 bytes]
- (hist) TextIDs/Tree strings [414 bytes]
- (hist) Callback: Decide object colour [413 bytes]
- (hist) Callback: Add sprite offset callback [377 bytes]
- (hist) Callback: Disable autosloping [370 bytes]
- (hist) TextIDs/Basic land strings [349 bytes]
- (hist) TextIDs/Disaster strings [343 bytes]
- (hist) TextIDs/Object strings [262 bytes]
- (hist) TextIDs/Water strings [262 bytes]
- (hist) Callback: New signals sprite drawing callback [252 bytes]
- (hist) Callback: Monthly random production change [235 bytes]
- (hist) VariationalAction2/Cargos [108 bytes]
- (hist) Sandbox [97 bytes]
- (hist) VariationalAction2/Bridges [15 bytes]
- (hist) Callback: Build probability random reverse [0 bytes]