NML:List of tile classes: Difference between revisions
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Planetmaker (talk | contribs) add TILE_CLASS_VOID |
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| TILE_CLASS_OBJECTS |
| TILE_CLASS_OBJECTS |
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| Objects |
| Objects |
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| TILE_CLASS_VOID |
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| invalid tiles (map border) |
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Latest revision as of 10:01, 19 January 2013
Vehicles, Stations, Roadstops, Canals, Towns, Houses, Industries (Tiles), Cargos, Airports+Tiles, Objects, Railtypes, Roadtypes, Tramtypes, Bridges, Badges, Terrain
| TILE_CLASS_GROUND | Clear ground and farmland |
| TILE_CLASS_RAIL | Rail and rail depots |
| TILE_CLASS_ROAD | Road, road depots and level crossings |
| TILE_CLASS_HOUSE | Houses |
| TILE_CLASS_TREES | Clear tile with trees |
| TILE_CLASS_STATION | Station, waypoint, station part of oilrig |
| TILE_CLASS_WATER | Sea, canal, ship depot |
| TILE_CLASS_INDUSTRY | Industry tile |
| TILE_CLASS_TUNNEL_BRIDGE | Tunnel entrance or bridge ramp |
| TILE_CLASS_OBJECTS | Objects |
| TILE_CLASS_VOID | invalid tiles (map border) |