Difference between revisions of "VariationalAction2/Railtypes"

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(Fix style and format)
(also link var 10/18 from here)
 
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==Introduction==
 
==Introduction==
   
==Variables==
+
== Variables ==
   
 
{| |-
 
{| |-
!Variable !!Version !![[GRFActionsDetailed|Size]] !! Description
+
!Variable !![[GRFActionsDetailed|Size]]!!Version !! Description
 
|-
 
|-
  +
|10||D||{{ottdp|1.3|ottdrev=r24367}}||Additional information for sprite selection - See [[Action3/Railtypes#Signal_sprites_.280B.29|Action3 Signals]]
|40||||B||Terrain type: 0 normal, 1 desert, 2 rainforest, 4 on or above snowline.
 
 
|-
 
|-
  +
|18||D||{{ottdp|1.3|ottdrev=r24367}}||Additional information for sprite selection - See [[Action3/Railtypes#Signal_sprites_.280B.29|Action3 Signals]]
|41||||B||Enhanced tunnels; entrance has track above. Always 0 in OpenTTD.
 
 
|-
 
|-
 
|40||B||{{ottdp|1.0|ottdrev=r19056}}||Terrain type: 0 normal, 1 desert, 2 rainforest, 4 on or above snowline.
|42||||B||Level crossing status: 0 if open (or not a crossing), 1 if closed.
 
 
|-
 
|-
 
|41||B||{{ottdp|1.0|ottdrev=r19056}}||Enhanced tunnels; entrance has track above. Always 0 in OpenTTD.
|43||||D||Depot construction date (long format, 0 based); other: current date
 
  +
|-
 
|42||B||{{ottdp|1.0|ottdrev=r19056}}||Level crossing status: 0 if open (or not a crossing), 1 if closed.
  +
|-
 
|43||D||{{ottdp|1.0|ottdrev=r19056}}||Depot construction date (long format, 0 based); other: current date
  +
|-
  +
|44||B||{{ottdp|1.2|ottdrev=r23866}}||[[TownZones|Town zone]] of the tile. (Only available for level crossings and depots.)
 
|}
 
|}
   
 
== Description ==
Available in OpenTTD r19056
 
 
=== Terrain type (40) ===
 
==Description==
 
===Terrain type (40)===
 
   
 
'''Format:''' byte
 
'''Format:''' byte
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|}
 
|}
   
===Enhanced tunnels (41)===
+
=== Enhanced tunnels (41) ===
   
 
'''Format:''' byte
 
'''Format:''' byte
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This variable will always return 0 and is reserved for future use with enhanced tunnels.
 
This variable will always return 0 and is reserved for future use with enhanced tunnels.
   
===Level crossing status (42)===
+
=== Level crossing status (42) ===
   
 
'''Format:''' byte
 
'''Format:''' byte

Latest revision as of 16:10, 2 July 2012

Introduction

Variables

Variable Size Version Description
10 D Supported by OpenTTD 1.3 (r24367)1.3 Not supported by TTDPatch Additional information for sprite selection - See Action3 Signals
18 D Supported by OpenTTD 1.3 (r24367)1.3 Not supported by TTDPatch Additional information for sprite selection - See Action3 Signals
40 B Supported by OpenTTD 1.0 (r19056)1.0 Not supported by TTDPatch Terrain type: 0 normal, 1 desert, 2 rainforest, 4 on or above snowline.
41 B Supported by OpenTTD 1.0 (r19056)1.0 Not supported by TTDPatch Enhanced tunnels; entrance has track above. Always 0 in OpenTTD.
42 B Supported by OpenTTD 1.0 (r19056)1.0 Not supported by TTDPatch Level crossing status: 0 if open (or not a crossing), 1 if closed.
43 D Supported by OpenTTD 1.0 (r19056)1.0 Not supported by TTDPatch Depot construction date (long format, 0 based); other: current date
44 B Supported by OpenTTD 1.2 (r23866)1.2 Not supported by TTDPatch Town zone of the tile. (Only available for level crossings and depots.)

Description

Terrain type (40)

Format: byte

value Meaning
0 normal tile
1 desert tile
2 rain forest tile
4 tile on or above snow line

Enhanced tunnels (41)

Format: byte

This variable will always return 0 and is reserved for future use with enhanced tunnels.

Level crossing status (42)

Format: byte

This variable returns 1, if a crossing is closed. If the crossing is open or the tile is no level crossing, the return value is 0.

Example