Search results

From GRFSpecs
Jump to navigationJump to search

Page title matches

  • ..., the item ID corresponds to the cargo type slot of the cargo. TTD default cargos occupy slots 0-11, so if you want to define a new cargo be sure to set this ...TTD_strings|default TTD strings]] contains the strings used by the default cargos (TTD_STR_CARGO_PLURAL_XXX), which may be re-used.
    13 KB (2,057 words) - 13:57, 3 February 2024
  • ...slots are numbered from 0 to 31, where slots 0-11 are used by default TTD cargos and slots 12-31 contain uninitialized garbage by default (so you can't trus {{ottdp|1.9|no|ottdrev=11ab3c4e}} OpenTTD 1.9 increases the number of cargos to 64.
    18 KB (2,894 words) - 13:51, 3 February 2024
  • Currently, cargos don't have 40+x, 60+x, or 80+x variables, but they might be added later.
    108 bytes (16 words) - 19:29, 17 June 2011

Page text matches

  • Currently, cargos don't have 40+x, 60+x, or 80+x variables, but they might be added later.
    108 bytes (16 words) - 19:29, 17 June 2011
  • ...operties|properties]] || [[NML:Cargos#Cargo variables|variables]] || [[NML:Cargos#Cargo callbacks|callbacks]]
    3 KB (350 words) - 13:01, 13 November 2020
  • ...in the NewGRF Specs for the currently defined cargo labels and their [[NML:Cargos#Cargo_classes|cargo classes]].
    383 bytes (56 words) - 17:54, 21 August 2011
  • However, you are only allowed to reduce the number of accepted/produced cargos. Industry properties 25 and 26 should always be a superset of the returned ...g 18 is clear, these callbacks are called at most for 3 input and 2 output cargos.
    2 KB (269 words) - 12:09, 4 November 2018
  • ...operties|properties]] || [[NML:Cargos#Cargo variables|variables]] || [[NML:Cargos#Cargo callbacks|callbacks]] || FEAT_CARGOS
    7 KB (840 words) - 07:26, 10 September 2023
  • ...e one or more existing items. This works for vehicles, houses, industries, cargos and airports. The general syntax is:
    930 bytes (142 words) - 22:58, 22 December 2011
  • | [[Action0/Cargos | Cargos]] | [[Action2/Single Set | Cargos]]
    7 KB (832 words) - 09:51, 11 June 2023
  • ...ing) that happens only once, activation is a two-pass system (first define cargos and reserve GRM IDs, then activate) that happens multiple times, and testin ...dependent of order of .grf files. Ignores all actions except action 0 (for cargos), 6, 7, 8, 9, B, D and E.
    4 KB (616 words) - 14:26, 23 July 2011
  • === Cargos: Capacity multiplier ===
    4 KB (538 words) - 13:04, 13 November 2020
  • |0B || Cargos || [[Action0/Cargos | yes]] || [[Action1 | yes]] || [[Action2/Single Set | yes]] || [[Variation
    6 KB (627 words) - 10:48, 28 December 2019
  • |48||D||{{ottdp|0.6|2.5|ttdprev=alpha 55 vcs 3}}||Bitmask of accepted cargos === Bitmask of accepted cargos (48) ===
    5 KB (734 words) - 19:47, 29 August 2011
  • proposal for changing the default cargos, based on [http://www.tt-forums.net/viewtopic.php?p=979268#p979268] ...re we show several ways how it can be achieved that all current and future cargos can be transported with at least one wagon. We will attempt this with as fe
    16 KB (2,164 words) - 20:17, 26 December 2011
  • ..., the item ID corresponds to the cargo type slot of the cargo. TTD default cargos occupy slots 0-11, so if you want to define a new cargo be sure to set this ...TTD_strings|default TTD strings]] contains the strings used by the default cargos (TTD_STR_CARGO_PLURAL_XXX), which may be re-used.
    13 KB (2,057 words) - 13:57, 3 February 2024
  • ...torical reasons. This method is deprecated as it meant relying blindly on cargos always using the same slots. You can see the table of Type A and Type B sl | align="center" colspan="2" | '''Basic Cargos'''
    38 KB (5,022 words) - 14:36, 23 February 2024
  • * For canals, cargos, airports (not tiles!) and railtypes, you can refer to sprite sets directly
    2 KB (321 words) - 15:04, 1 November 2014
  • |0B||Cargos ...sted cids apply. [[Action2/Stations|Action2]] will use "sum of all waiting cargos".
    7 KB (1,073 words) - 14:17, 24 December 2023
  • |colspan="2"| [[Action0/Cargos|Cargos]] (see [[CargoDefaultProps|defaults]])
    5 KB (763 words) - 09:45, 11 June 2023
  • ...track type, powered status... (extending availability or adding additional cargos, increasing capacity,... is safe, though)
    2 KB (359 words) - 16:58, 21 August 2011
  • ...slots are numbered from 0 to 31, where slots 0-11 are used by default TTD cargos and slots 12-31 contain uninitialized garbage by default (so you can't trus {{ottdp|1.9|no|ottdrev=11ab3c4e}} OpenTTD 1.9 increases the number of cargos to 64.
    18 KB (2,894 words) - 13:51, 3 February 2024
  • |0B||Cargos For cargos, this should always be 1. The following sprites should be no larger than 10
    6 KB (953 words) - 09:51, 11 June 2023
  • ...8], [IORE, 8]];</nowiki></code><br /> Example: for a tile that doesn't any cargos at all you'd use: <code style="color:darkgreen">accepted_cargos: [];</code> ...ou can list negative acceptances (-8/8) in property 13 to exclude specific cargos.
    10 KB (1,590 words) - 21:15, 30 August 2022
  • * {{ottdp|1.2|no}} [[Action0/Cargos#Capacity_multiplier_.281D.29|Cargo property 1D 'capacity multiplier']]
    3 KB (397 words) - 20:48, 26 June 2013
  • ...=e66cec8f}} Using the version 2 format, you can list more input and output cargos than in version 1. The cargo types are specified according to the cargo tra ...produced/accepted (for example when callback 14B..14C selected a subset of cargos). Excess items are ignored.
    7 KB (1,103 words) - 12:09, 4 November 2018
  • {{ottdp|1.9|no|ottdrev=e66cec8f}} This property only supports two output cargos. Use property 25 instead to output more cargo types. {{ottdp|1.9|no|ottdrev=e66cec8f}} This property only supports three input cargos. Use property 26 instead to output more cargo types.
    22 KB (3,242 words) - 21:47, 18 January 2021
  • |0B||[[Action2/Single_Set | Cargos]]
    3 KB (452 words) - 09:52, 11 June 2023
  • |Cargos || {{ottdp|0.6|2.5}} || Single icon sprite
    3 KB (437 words) - 12:31, 28 December 2019
  • {{ottdp|1.9|no|ottdrev=e66cec8f}} These properties only support three cargos. Use property 13 instead to list more cargo types. ...ou can list negative acceptances (-8/8) in property 13 to exclude specific cargos.
    8 KB (1,265 words) - 12:35, 4 November 2018
  • Refit list = (cargos from prop. 28 AND NOT cargos from prop. 29) XOR cargos from prop. 1D ...that you don't know of unset in prop. 1D, and set/clear the bits for known cargos to add/remove them from the list as appropriate.
    27 KB (4,264 words) - 10:15, 19 March 2023
  • |0B||Cargos (no feature specific variables) |0B||Cargos||N/A
    13 KB (1,919 words) - 17:57, 10 September 2023
  • |0B (cargos)||<center>-</center>||<center>-</center>||<center>X</center>||<center>X</ce
    7 KB (1,069 words) - 13:45, 13 February 2012
  • ...ou have 3 spritesheets containing vehicle sprites for multiple vehicle and cargos, organised in rows.
    6 KB (866 words) - 16:29, 7 August 2016
  • ..._2</code> are expressions which give the amount of the produced (outgoing) cargos in the produce block.
    9 KB (1,308 words) - 21:01, 8 May 2019
  • ...set, the load amount specified in this property is scaled using [[Action0/Cargos#Capacity_multiplier_.281D.29|Cargo property 1D]].
    6 KB (926 words) - 14:27, 24 June 2014
  • ...];</nowiki></code><br /> Example: for a house tile that doesn't accept any cargos at all you'd use: <code style="color:darkgreen">accepted_cargos: [];</code>
    20 KB (3,342 words) - 21:40, 30 August 2022
  • ..., and is only present when the primary cargo type is part of the [[Action0/Cargos#CargoClasses_.2816.29|passenger cargo class]].
    6 KB (945 words) - 22:06, 30 January 2023
  • ...argo_input</code>, <code> cargo_output</code> to support more input/output cargos. See the callbacks for details. ...tbits(extra_callback_info2, 0, 8)</code>: 0 for output cargos, 1 for input cargos.
    31 KB (4,816 words) - 23:40, 3 June 2023
  • |0B||Cargos
    9 KB (1,484 words) - 15:58, 11 February 2023
  • bit set of [[NML:Cargos#Cargo classes|cargo classes]] bit set of [[NML:Cargos#Cargo classes|cargo classes]]
    63 KB (9,869 words) - 10:00, 10 May 2024
  • CB_FAILED; // use value set in the property block for other cargos
    12 KB (1,924 words) - 21:20, 30 August 2022
  • These variables allow to query information about accepted and produced cargos.
    13 KB (2,052 words) - 17:22, 16 July 2023
  • ...mask. Other cargo types have to be added via the cargo classes, so put the cargos that need exceptions to the cargo class based refitting first so that they
    12 KB (1,877 words) - 19:00, 20 February 2020
  • ...F versions 7 and before "cc" is the untranslated bit number from [[Action0/Cargos#Bit_number_for_bitmasks_.2808.29|cargo property 8]].
    19 KB (2,953 words) - 18:37, 1 September 2021
  • |5||20||1F||{{ottdp| | }}||decide the cargos amounts accepted
    21 KB (3,310 words) - 12:28, 25 November 2023