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  • Airports and airport tiles can only be defined in OpenTTD {{ottd|1.1|r19459}} or lat ...ch will cause the existing airport tile to be replaced with your item. For airports, there only is an 'override'-property, which acts as a combined substitute
    8 KB (1,307 words) - 01:34, 24 September 2023
  • ...similarly to industries and town buildings. The maximum number of possible airports is 128. All (even overridden) original types count towards this limit. Defining airports follows the same schema as industries do: to start using an ID, you first n
    3 KB (537 words) - 13:09, 5 December 2011
  • Airports share a number of variables with (rail) stations. The common variables are
    994 bytes (133 words) - 20:50, 1 August 2011

Page text matches

  • ...ties|properties]] || [[NML:Airports#Airport variables|variables]] || [[NML:Airports#Airport callbacks|callbacks]] ...rties]] || [[NML:Airports#Airport tile variables|tile variables]] || [[NML:Airports#Airport tile callbacks|tile callbacks]]
    3 KB (350 words) - 13:01, 13 November 2020
  • OpenTTD allows to define airports; new airports can override the existing airports and in that case inherit all properties for the default airport which they ...Action0/Vehicles/Planes|prop. 0A aircraft]]) have a higher crash chance on airports of size 'small'</ref>
    1 KB (149 words) - 13:20, 5 March 2012
  • | Airports | Airport tiles (visible part of airports)
    1 KB (158 words) - 15:21, 30 August 2022
  • ***[[NML:Spritelayout|Spritelayout]] (Houses, industries, airports, objects, stations) ...ties|properties]] || [[NML:Airports#Airport variables|variables]] || [[NML:Airports#Airport callbacks|callbacks]] || FEAT_AIRPORTS
    7 KB (840 words) - 07:26, 10 September 2023
  • ...[[Action1 | yes]] || [[Action2/Single Set | yes]] || [[VariationalAction2/Airports | yes]] || [[RandomAction2#Stations | yes]] || [[Callbacks | yes]] || [[Act
    6 KB (627 words) - 10:48, 28 December 2019
  • ...similarly to industries and town buildings. The maximum number of possible airports is 128. All (even overridden) original types count towards this limit. Defining airports follows the same schema as industries do: to start using an ID, you first n
    3 KB (537 words) - 13:09, 5 December 2011
  • ...re existing items. This works for vehicles, houses, industries, cargos and airports. The general syntax is:
    930 bytes (142 words) - 22:58, 22 December 2011
  • | [[Action0/Airports | Airports]] | [[Action2/Single Set | Airports]]
    7 KB (832 words) - 09:51, 11 June 2023
  • Airports share a number of variables with (rail) stations. The common variables are
    994 bytes (133 words) - 20:50, 1 August 2011
  • |Airports || {{ottdp|1.1|no}} || Single preview image The only graphics associated with airports is their preview sprite. The default size for the preview sprite is 230x140
    3 KB (437 words) - 12:31, 28 December 2019
  • Airports additionally have to define a <code style="color:darkgreen">rotation</code>
    2 KB (240 words) - 16:32, 21 August 2011
  • Airports and airport tiles can only be defined in OpenTTD {{ottd|1.1|r19459}} or lat ...ch will cause the existing airport tile to be replaced with your item. For airports, there only is an 'override'-property, which acts as a combined substitute
    8 KB (1,307 words) - 01:34, 24 September 2023
  • * For canals, cargos, airports (not tiles!) and railtypes, you can refer to sprite sets directly from the
    2 KB (321 words) - 15:04, 1 November 2014
  • |colspan="2"| [[Action0/Airports|Airports]]
    5 KB (763 words) - 09:45, 11 June 2023
  • |0D||[[VariationalAction2/Airports | Airports]] |0D||[[VariationalAction2/Airports | Airports]]||[[VariationalAction2/Towns | Town]] to which airport belongs
    13 KB (1,919 words) - 17:57, 10 September 2023
  • | AIRPORTS
    3 KB (483 words) - 21:18, 27 June 2023
  • ...re shared between road stops, [[NML:Stations|stations]] and [[NML:Airports|airports]]: | 16 random bits, shared between all station sections (rail station sections, airports, ...)
    15 KB (2,334 words) - 20:56, 3 May 2024
  • |0D||Airports | 0D airports || default only
    7 KB (1,073 words) - 14:17, 24 December 2023
  • |0D||[[Action2/Single_Set | Airports]]
    3 KB (452 words) - 09:52, 11 June 2023
  • | Store value in permanent storage (industries, airports, towns only). Addresses {{ottd|&lt;1.9}} 0..15, {{ottd|1.9}} 0..255 are ava | Get value from permanent storage (industries, airports, towns only). For towns only, specifying a grfid (4-byte string, optional)
    8 KB (1,304 words) - 21:26, 27 June 2023
  • |155||Airports||{{ottdp|1.1|no|ottdrev=r20373}} Extra information about airport layout in |156||Airports||{{ottdp|1.1|no|ottdrev=r20373}} Airport layout name
    10 KB (1,340 words) - 20:44, 30 November 2023
  • ...erm behaviour of an object. Note that it is only available for industries, airports and towns. For towns, you can optionally specify a grfid to load registers
    5 KB (880 words) - 21:31, 30 August 2022
  • The following variables are shared between stations and [[NML:Airports|airports]]: | 16 random bits, shared between all station sections (rail station sections, airports, ...)
    25 KB (3,819 words) - 14:10, 31 May 2023
  • ...s the variables common to all station types, currently (rail) stations and airports
    5 KB (734 words) - 19:47, 29 August 2011
  • |0D||Airports |Airports||16 <ref name="stationshared"/>||no||no
    14 KB (2,101 words) - 19:58, 16 January 2024
  • |0D||Airports
    6 KB (953 words) - 09:51, 11 June 2023
  • ...|{{ottdp|0.6|2.0}}||Is large? 0=no, 1=yes (i.e. can't safely land on small airports)
    6 KB (945 words) - 22:06, 30 January 2023
  • |0D||Airports
    9 KB (1,484 words) - 15:58, 11 February 2023
  • Rail stations share a number of variables with airports. The common variables are documented on a [[VariationalAction2/BaseStation|
    11 KB (1,612 words) - 20:48, 29 January 2020
  • ...v=r23504}} Maximum (euclidean) distance the aircraft can cover between two airports. Set to 0 for unlimited range. :Can land on all airports with runway
    63 KB (9,869 words) - 10:00, 10 May 2024
  • Preview sprites for the airports in the order
    15 KB (2,124 words) - 19:48, 23 April 2024
  • 00ED \98\0eStations/Airports/Docks 0184 \98Build airports
    19 KB (2,506 words) - 21:24, 17 June 2011
  • ...ar if the current feature will be drawn transparently. For these purposes, airports are stations. For all other features, bit 4 is undefined.
    18 KB (2,772 words) - 19:48, 27 June 2023