AirportTileDefaultProps
From GRFSpecs
Revision as of 09:44, 26 October 2011 by Planetmaker (talk | contribs) (places where info are found...)
Default properties
ID | Name | Place (x,y) | Animation (0F) frames/speed |
ground sprites | building sprites |
---|---|---|---|---|---|
Small airport | |||||
36 | APT_SMALL_BUILDING_1 | 0,0 | - | 2667 | 2668 |
35 | APT_SMALL_BUILDING_2 | 1,0 | - | 2666 | -/- |
34 | APT_SMALL_BUILDING_3 | 2,0 | - | 2665 | -/- |
44 | APT_SMALL_DEPOT_SE | 3,0 | - | 2634 | 2657 + 2658 |
40 | APT_GRASS_FENCE_NE_FLAG | 0,1 | 3 / 1 | 2672 | FENCE_Y, 2676 - 2679 |
39 | APT_GRASS_1 | 1,1 | - | 2671 | -/- |
38 | APT_GRASS_2 | 2,1 | - | 2670 | -/- |
37 | APT_GRASS_FENCE_SW | 3,1 | - | 2669 | FENCE_Y |
41 | APT_RUNWAY_SMALL_FAR_END | 0,2 | - | 2675 | FENCE_X |
42 | APT_RUNWAY_SMALL_MIDDLE | 1,2 / 2,2 | - | 2674 | FENCE_X |
43 | APT_RUNWAY_SMALL_NEAR_END | 3,2 | - | 2673 | FENCE_X |
where FENCE_X is sprite 2664 and FENCE_Y is sprite 2663
Hint:
- ID counted from airporttile_ids.h
- Animation info from airporttiles.h
- Sprite info jointly from station_land.h and sprites.h
- Placement from airport_defaults.h