NML:Towns
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Vehicles, Stations, Canals, Bridges, Towns, Houses, Industries (Tiles), Cargos, Airports+Tiles, Objects, Railtypes, Roadtypes, Tramtypes, Terrain
- common props | vars | CBs
- train | roadveh | ship | aircr props
- common variables
- industry props | vars | CBs
- tile props | vars | CBs
- airport props | vars | CBs
- tile props | vars | CBs
Towns aren't a NewGRF feature of their own but town variables can be accessed via the parent scope of stations, houses and industries.
Town variables
name | value range | comment |
---|---|---|
is_city | [0 | 1] | 1 if this town is marked as a "city", 0 if it's not. |
cities_enabled | [0 | 1] | 1 if the advanced setting for cities is enabled, 0 otherwise. |
has_church | [0 | 1] | 1 if there is a church in the town. |
has_stadium | [0 | 1] | 1 if there is a stadium in the town. |
population | 0..65536 | Population of the town |
num_houses | 0..65536 | Number of houses |
percent_transported_passengers | 0..100 | Percentage of all passengers available for transported that were transported. |
percent_transported_mail | 0..100 | Percentage of all mail available for transported that was transported. |
town_zone_0_radius_square | 0..65536 | See TownZones page in NFO specs |
town_zone_1_radius_square | 0..65536 | |
town_zone_2_radius_square | 0..65536 | |
town_zone_3_radius_square | 0..65536 | |
town_zone_4_radius_square | 0..65536 |