NML:Canals: Difference between revisions
Jump to navigation
Jump to search
Content deleted Content added
Planetmaker (talk | contribs) ids should get a separate section |
Planetmaker (talk | contribs) add variables and callbacks |
||
| Line 16: | Line 16: | ||
=== graphic_flags === |
=== graphic_flags === |
||
the <code style="color:darkgreen">WATERFEATURE_ALTERNATIVE_SPRITES</code> defines the type of spritesets used by the single <code style="color:darkgreen">ids</code> of canals (compare also [[Action3/Canals#id| nfo specs]]) |
the <code style="color:darkgreen">WATERFEATURE_ALTERNATIVE_SPRITES</code> defines the type of spritesets used by the single <code style="color:darkgreen">ids</code> of canals (compare also [[Action3/Canals#id| nfo specs]]) |
||
== Canal variables == |
|||
{| class="t" |
|||
! name |
|||
! value range |
|||
! comment |
|||
|- |
|||
|tile_height |
|||
|0 .. 128 |
|||
|tile height in steps of 8 |
|||
|- |
|||
|terrain_type |
|||
| TILETYPE_XX |
|||
| TILETYPE_NORMAL, TILETYPE_DESERT, TILETYPE_RAIN_FOREST, TILETYPE_SNOW |
|||
|- |
|||
|random_bits |
|||
|0 .. 255 |
|||
|random bits of that tile |
|||
|} |
|||
== Canal callbacks == |
|||
{| class="t" |
|||
! callback |
|||
! return value |
|||
! comment |
|||
|- |
|||
|default |
|||
|spriteset |
|||
|graphics for the canal id |
|||
|- |
|||
|sprite_offset |
|||
| |
|||
|numeric offset into the spriteset for the canal id |
|||
|} |
|||
== Canal ids == |
== Canal ids == |
||
Revision as of 21:21, 14 October 2011
Vehicles, Stations, Roadstops, Canals, Towns, Houses, Industries (Tiles), Cargos, Airports+Tiles, Objects, Railtypes, Roadtypes, Tramtypes, Bridges, Badges, Terrain
- common props | vars | CBs
- train | roadveh | ship | aircr props
- common variables
- industry props | vars | CBs
- tile props | vars | CBs
- airport props | vars | CBs
- tile props | vars | CBs
Canal properties
item (FEAT_CANAL, item_name, id) { ... }
| name | value range | comment |
|---|---|---|
| graphic_flags | bitmask(flags) | only possible value other than undefined: WATERFEATURE_ALTERNATIVE_SPRITES
|
graphic_flags
the WATERFEATURE_ALTERNATIVE_SPRITES defines the type of spritesets used by the single ids of canals (compare also nfo specs)
Canal variables
| name | value range | comment |
|---|---|---|
| tile_height | 0 .. 128 | tile height in steps of 8 |
| terrain_type | TILETYPE_XX | TILETYPE_NORMAL, TILETYPE_DESERT, TILETYPE_RAIN_FOREST, TILETYPE_SNOW |
| random_bits | 0 .. 255 | random bits of that tile |
Canal callbacks
| callback | return value | comment |
|---|---|---|
| default | spriteset | graphics for the canal id |
| sprite_offset | numeric offset into the spriteset for the canal id |