VariationalAction2/Railtypes: Difference between revisions

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==Introduction==


==Variables==
'''''Variational Action 2 for Railtypes'''''


{| |-
=Variational Action 2 for Railtypes=
!Variable !!Version !![[GRFActionsDetailed|Size]] !! Description
|-
|40||||B||Terrain type: 0 normal, 1 desert, 2 rainforest, 4 on or above snowline.
|-
|41||||B||Enhanced tunnels; entrance has track above. Always 0 in OpenTTD.
|-
|42||||B||Level crossing status: 0 if open (or not a crossing), 1 if closed.
|-
|43||||D||Depot construction date (long format, 0 based); other: current date
|}


available in OpenTTD r19056
Available in OpenTTD r19056


==Description==
||Variable|[[GRFActionsDetailed|'''Size''']]|Content
===Terrain type (40)===


'''Format:''' byte
40|B|Terrain type: 0 normal, 1 desert, 2 rainforest, 4 on or above snowline.


{| |-
41|B|Enhanced tunnels; entrance has track above. Always 0 in OpenTTD.
!value!!Meaning
|-
|0||normal tile
|-
|1||desert tile
|-
|2||rain forest tile
|-
|4||tile on or above snow line
|}


===Enhanced tunnels (41)===
42|B|Level crossing status: 0 if open (or not a crossing), 1 if closed.


'''Format:''' byte
43|D|Depot construction date (long format, 0 based); other: current date||

== Terrain type (40)==

Format: byte

||value|Meaning

0|normal tile

1|desert tile

2|rain forest tile

4|tile on or above snow line||

==Enhanced tunnels (41)==

Format: byte


This variable will always return 0 and is reserved for future use with enhanced tunnels.
This variable will always return 0 and is reserved for future use with enhanced tunnels.


==Level crossing status (42)==
===Level crossing status (42)===


Format: byte
'''Format:''' byte


This variable returns 1, if a crossing is closed. If the crossing is open or the tile is no level crossing, the return value is 0.
This variable returns 1, if a crossing is closed. If the crossing is open or the tile is no level crossing, the return value is 0.

==Example==

Revision as of 14:42, 14 June 2011

Introduction

Variables

Variable Version Size Description
40 B Terrain type: 0 normal, 1 desert, 2 rainforest, 4 on or above snowline.
41 B Enhanced tunnels; entrance has track above. Always 0 in OpenTTD.
42 B Level crossing status: 0 if open (or not a crossing), 1 if closed.
43 D Depot construction date (long format, 0 based); other: current date

Available in OpenTTD r19056

Description

Terrain type (40)

Format: byte

value Meaning
0 normal tile
1 desert tile
2 rain forest tile
4 tile on or above snow line

Enhanced tunnels (41)

Format: byte

This variable will always return 0 and is reserved for future use with enhanced tunnels.

Level crossing status (42)

Format: byte

This variable returns 1, if a crossing is closed. If the crossing is open or the tile is no level crossing, the return value is 0.

Example