Difference between revisions of "VariationalAction2/Railtypes"
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+ | ==Introduction== |
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+ | ==Variables== |
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− | '''''Variational Action 2 for Railtypes''''' |
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− | =Variational Action 2 for Railtypes= |
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− | + | Available in OpenTTD r19056 |
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+ | ==Description== |
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This variable will always return 0 and is reserved for future use with enhanced tunnels. |
This variable will always return 0 and is reserved for future use with enhanced tunnels. |
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− | ==Level crossing status (42)== |
+ | ===Level crossing status (42)=== |
− | Format: byte |
+ | '''Format:''' byte |
This variable returns 1, if a crossing is closed. If the crossing is open or the tile is no level crossing, the return value is 0. |
This variable returns 1, if a crossing is closed. If the crossing is open or the tile is no level crossing, the return value is 0. |
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+ | ==Example== |
Revision as of 14:42, 14 June 2011
Introduction
Variables
Variable | Version | Size | Description |
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40 | B | Terrain type: 0 normal, 1 desert, 2 rainforest, 4 on or above snowline. | |
41 | B | Enhanced tunnels; entrance has track above. Always 0 in OpenTTD. | |
42 | B | Level crossing status: 0 if open (or not a crossing), 1 if closed. | |
43 | D | Depot construction date (long format, 0 based); other: current date |
Available in OpenTTD r19056
Description
Terrain type (40)
Format: byte
value | Meaning |
---|---|
0 | normal tile |
1 | desert tile |
2 | rain forest tile |
4 | tile on or above snow line |
Enhanced tunnels (41)
Format: byte
This variable will always return 0 and is reserved for future use with enhanced tunnels.
Level crossing status (42)
Format: byte
This variable returns 1, if a crossing is closed. If the crossing is open or the tile is no level crossing, the return value is 0.