Difference between revisions of "AirportTileDefaultProps"

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(→‎Default properties: complete data for small airport. My god are the data scattered and inconsistently named in the source code files)
m (places where info are found...)
Line 86: Line 86:
   
 
where FENCE_X is sprite 2664 and FENCE_Y is sprite 2663
 
where FENCE_X is sprite 2664 and FENCE_Y is sprite 2663
  +
  +
Hint:
  +
* ID counted from airporttile_ids.h
  +
* Animation info from airporttiles.h
  +
* Sprite info jointly from station_land.h and sprites.h
  +
* Placement from airport_defaults.h

Revision as of 09:44, 26 October 2011

Default properties

ID Name Place (x,y) Animation (0F)
frames/speed
ground sprites building sprites
Small airport
36 APT_SMALL_BUILDING_1 0,0 - 2667 2668
35 APT_SMALL_BUILDING_2 1,0 - 2666 -/-
34 APT_SMALL_BUILDING_3 2,0 - 2665 -/-
44 APT_SMALL_DEPOT_SE 3,0 - 2634 2657 + 2658
40 APT_GRASS_FENCE_NE_FLAG 0,1 3 / 1 2672 FENCE_Y, 2676 - 2679
39 APT_GRASS_1 1,1 - 2671 -/-
38 APT_GRASS_2 2,1 - 2670 -/-
37 APT_GRASS_FENCE_SW 3,1 - 2669 FENCE_Y
41 APT_RUNWAY_SMALL_FAR_END 0,2 - 2675 FENCE_X
42 APT_RUNWAY_SMALL_MIDDLE 1,2 / 2,2 - 2674 FENCE_X
43 APT_RUNWAY_SMALL_NEAR_END 3,2 - 2673 FENCE_X

where FENCE_X is sprite 2664 and FENCE_Y is sprite 2663

Hint:

  • ID counted from airporttile_ids.h
  • Animation info from airporttiles.h
  • Sprite info jointly from station_land.h and sprites.h
  • Placement from airport_defaults.h