NML:Graphic files: Difference between revisions
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* [http://hg.openttdcoop.org/nml/raw-file/tip/docs/ttd-newgrf-win.gpl Windows palette for GIMP] |
* [http://hg.openttdcoop.org/nml/raw-file/tip/docs/ttd-newgrf-win.gpl Windows palette for GIMP] |
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* [http://hg.openttdcoop.org/nml/raw-file/tip/docs/ttd-newgrf-win.act Windows palette for Photoshop] |
* [http://hg.openttdcoop.org/nml/raw-file/tip/docs/ttd-newgrf-win.act Windows palette for Photoshop] |
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* (another collection of palette files on the [http://dev.openttdcoop.org/documents/1 #openttdcoop DevZone]) |
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'''Note''': Windows versions do NOT support graphics in the pcx format due to missiong support within the PIL. |
'''Note''': Windows versions do NOT support graphics in the pcx format due to missiong support within the PIL. |
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Revision as of 18:34, 22 August 2011
Vehicles, Stations, Roadstops, Canals, Towns, Houses, Industries (Tiles), Cargos, Airports+Tiles, Objects, Railtypes, Roadtypes, Tramtypes, Bridges, Badges, Terrain
No subpages in this chapter.
All graphic files must be in a format that can be loaded by the python imaging library and they must have a valid palette. You can chose either the DOS palette (recommended as it contains a few more colours) or the windows palette.
Palette files for several editors:
- Dos palette for GIMP
- Windows palette for GIMP
- Windows palette for Photoshop
- (another collection of palette files on the #openttdcoop DevZone)
Note: Windows versions do NOT support graphics in the pcx format due to missiong support within the PIL.