Difference between revisions of "VariationalAction2/Railtypes"

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==Introduction==
 
==Introduction==
   
==Variables==
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== Variables ==
   
 
{| |-
 
{| |-
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Available in OpenTTD r19056
 
Available in OpenTTD r19056
   
==Description==
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== Description ==
===Terrain type (40)===
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=== Terrain type (40) ===
   
 
'''Format:''' byte
 
'''Format:''' byte
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|}
 
|}
   
===Enhanced tunnels (41)===
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=== Enhanced tunnels (41) ===
   
 
'''Format:''' byte
 
'''Format:''' byte
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This variable will always return 0 and is reserved for future use with enhanced tunnels.
 
This variable will always return 0 and is reserved for future use with enhanced tunnels.
   
===Level crossing status (42)===
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=== Level crossing status (42) ===
   
 
'''Format:''' byte
 
'''Format:''' byte

Revision as of 14:48, 15 June 2011

Introduction

Variables

Variable Version Size Description
40 B Terrain type: 0 normal, 1 desert, 2 rainforest, 4 on or above snowline.
41 B Enhanced tunnels; entrance has track above. Always 0 in OpenTTD.
42 B Level crossing status: 0 if open (or not a crossing), 1 if closed.
43 D Depot construction date (long format, 0 based); other: current date

Available in OpenTTD r19056

Description

Terrain type (40)

Format: byte

value Meaning
0 normal tile
1 desert tile
2 rain forest tile
4 tile on or above snow line

Enhanced tunnels (41)

Format: byte

This variable will always return 0 and is reserved for future use with enhanced tunnels.

Level crossing status (42)

Format: byte

This variable returns 1, if a crossing is closed. If the crossing is open or the tile is no level crossing, the return value is 0.

Example