Difference between revisions of "NML:Changes 0.4"
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<div style="float:right; padding-left:12px; background:none;">{{NMLNavMain}}</div> |
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− | == |
+ | == Change to python3 == |
With NML 0.4 we change some of its foundations, it now is written in python3 and requires python 3.2 or newer. Requirements are: |
With NML 0.4 we change some of its foundations, it now is written in python3 and requires python 3.2 or newer. Requirements are: |
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* python 3.2 or newer |
* python 3.2 or newer |
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== Other changes == |
== Other changes == |
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* New warnings about and flags for realsprites: (NO)ALPHA, (NO)WHITE and (NO)ANIM. See explanation in [[NML:Realsprites|realsprite page]]. |
* New warnings about and flags for realsprites: (NO)ALPHA, (NO)WHITE and (NO)ANIM. See explanation in [[NML:Realsprites|realsprite page]]. |
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+ | * Rigerous caching of real sprites. This improves encoding speed a lot on subsequent runs, especially for NewGRFs with many real sprites, more so for 32bpp |
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+ | * Statistics on the NewGRF on used IDs for vehicles, houses, etc as well as available switches, parameters etc |
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+ | |||
+ | == Language additions == |
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+ | * Feature: vehicle property <code style="color:darkgreen">effect_spawn_model_and_powered</code> and related callback <code style="color:darkgreen">create_effect</code> |
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+ | * Feature: <code style="color:darkgreen">EFFECT_SPRITE_NONE</code> constant for <code style="color:darkgreen">create_effect</code> callback |
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+ | * Feature: support for <code style="color:darkgreen">OTTD_RECOLOUR</code> action5 sprite(s) |
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+ | * Feature: Support for Latin translations |
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+ | * Feature: <code style="color:darkgreen">wagon_speed_limits</code> variable to test for enabled wagon speed limits. (issue #6474) |
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+ | |||
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+ | There's numerous other fixes, changes and additions. For a full changelog, see http://bundles.openttdcoop.org/nml/releases/0.4.0/changelog.txt |
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+ | Get the latest release version from the bundles server: http://bundles.openttdcoop.org/nml/releases/LATEST/ |
Latest revision as of 13:21, 19 February 2015
Change to python3
With NML 0.4 we change some of its foundations, it now is written in python3 and requires python 3.2 or newer. Requirements are:
- python 3.2 or newer
- python3-pillow (imaging library)
- python3-ply (lexer library)
Other changes
- New warnings about and flags for realsprites: (NO)ALPHA, (NO)WHITE and (NO)ANIM. See explanation in realsprite page.
- Rigerous caching of real sprites. This improves encoding speed a lot on subsequent runs, especially for NewGRFs with many real sprites, more so for 32bpp
- Statistics on the NewGRF on used IDs for vehicles, houses, etc as well as available switches, parameters etc
Language additions
- Feature: vehicle property
effect_spawn_model_and_powered
and related callbackcreate_effect
- Feature:
EFFECT_SPRITE_NONE
constant forcreate_effect
callback - Feature: support for
OTTD_RECOLOUR
action5 sprite(s) - Feature: Support for Latin translations
- Feature:
wagon_speed_limits
variable to test for enabled wagon speed limits. (issue #6474)
There's numerous other fixes, changes and additions. For a full changelog, see http://bundles.openttdcoop.org/nml/releases/0.4.0/changelog.txt
Get the latest release version from the bundles server: http://bundles.openttdcoop.org/nml/releases/LATEST/