Difference between revisions of "TextIDs/Debugger strings"

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Latest revision as of 21:51, 17 June 2011

Debugger strings 6000 - 67FF

6000 \94Debugger

6001 \8bAnimation blocks: |/|

6002 \98+Cash

6003 \98+Towns

6004 \98{

6005 \98+

6006 \98-

6007 \8bNon-Effect Objects: |/|

6008 \8bEffect Objects: |/|

6009 \8bText Effects: |/|

600A \98Land Code: |

600B \8bOrders: |/|

600C \8bNames: |/|

600D \98AllVeh

600E \98+Cmpny

600F \98Interrupts: |

6010 \98ID: |

6011 \98Serial resends: |

6012 \8eRand.Seed: \90|

6013 \8bGr.Cache Used: {/{

6014 \98Fingerprint: --------

6015 \8bStations: |/|

6016 \98Random seed: \8e{

6017 \98NPC PZ

6018 \94GAMES OUT OF SYNC!