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  • This page contains information about the classical way of defining callbacks, which is handling them within a chain of switch-blocks. It is not recommen ==General callbacks==
    12 KB (1,924 words) - 21:20, 30 August 2022

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  • <div style="float:right; padding-left:12px; background:none;">{{NMLNavMain}}</div> == Old-style callbacks ==
    976 bytes (155 words) - 13:28, 27 May 2013
  • <div style="float:right; padding-left:12px; background:none;">{{NMLNavMain}}</div> ...:Properties and variables and callbacks|Lists of properties, variables and callbacks]]
    7 KB (840 words) - 07:26, 10 September 2023
  • ...9204}} Do not set this, unless you use [[NML:Old style callbacks|old-style callbacks]]. {{ottd|1.1|r19204}} Bitmask of triggers that will trigger the <code style="color:darkgreen">anim_control</code> callback, see the [[#Animation trigge
    8 KB (1,307 words) - 01:34, 24 September 2023
  • <div style="float:right; padding-left:12px; background:none;">{{NMLNavMain}}</div> == Callbacks ==
    4 KB (538 words) - 13:04, 13 November 2020
  • This page contains information on industry tile properties, variables and callbacks. [[NML:Industries|Industries]] are closely related. ...t first, before any other properties or graphics.''' All properties of the old type are copied to your new house.
    10 KB (1,590 words) - 21:15, 30 August 2022
  • <pre style="color:blue"> ...to your new house, except for the church / stadium flags (see below). The old house must have the same size as the new house, see the list of [[NML:List_
    20 KB (3,342 words) - 21:40, 30 August 2022
  • ...asks. Prior to {{ottd|1.9}} this was clamped to 0..31. This mostly affects old NewGRFs that don't have a cargo translation table. Do not set this, unless you use [[NML:Old style callbacks|old-style callbacks]].
    13 KB (2,057 words) - 13:57, 3 February 2024
  • Do not set this, unless you use [[NML:Old style callbacks|old-style callbacks]]. ...quare objects, x and y sizes are swapped for odd views. Use variable <code style="color:darkgreen">view</code> to determine the view of a built object.
    13 KB (2,191 words) - 07:03, 10 September 2023
  • This page contains information on industry properties, variables and callbacks. [[NML:IndustryTiles|Industry tiles]] are closely related. ...t first, before any other properties or graphics.''' All properties of the old type are copied to your new industry.
    31 KB (4,816 words) - 23:40, 3 June 2023
  • | <code style="color:green">ttd_platform</code> | <code style="color:green">PLATFORM_TTDPATCH</code> or <code style="color:green">PLATFORM_OPENTTD</code>
    10 KB (1,549 words) - 13:23, 28 June 2023
  • | <code style="color:green">name</code> | for example <code style="color:darkgreen">string(STR_NAME_HEREFORD_TRAM)</code>
    63 KB (9,852 words) - 09:02, 30 January 2024