VariationalAction2/Canals

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< VariationalAction2
Revision as of 13:22, 23 July 2011 by Planetmaker (talk | contribs) (→‎Variables: beauify versions)
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Introduction

Variables

Variable Version Size Content
80 Supported by OpenTTD Supported by TTDPatch B Height above ground, top parts of locks have the same height as the lower parts.
81 Supported by OpenTTD Supported by TTDPatch B Terrain type: 0 normal, 1 desert, 2 rainforest, 4 on or above snowline
82 Supported by OpenTTD Supported by TTDPatch B reversed for internal usage, dikemap
83 Supported by OpenTTD Supported by TTDPatch 2.6 (r1562)2.6 B Random byte for plain canals and river tiles, otherwise zero (under bridges as example, or old savegames)

Variational Action 2 are available for IDs 0/1/2/5/6  (Watercliffs, Locks, Dikes, River Slopes, River waterside)

Description

Example