Difference between revisions of "VariationalAction2/Canals"

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==Introduction==
   
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==Variables==
'''''Variational Action 2 Variables for Canals'''''
 
   
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{|
{| class="wikitable"
 
 
|-
 
|-
 
!'''Variable'''
 
!'''Variable'''
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|Random byte for plain canals and river tiles, otherwise zero (under bridges as example, or old savegames)||
 
|Random byte for plain canals and river tiles, otherwise zero (under bridges as example, or old savegames)||
 
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|}
 
   
 
(a) 2.6 r1562
 
(a) 2.6 r1562
   
 
Variational Action 2 are available for IDs 0/1/2/5/6  (Watercliffs, Locks, Dikes, River Slopes, River waterside)
 
Variational Action 2 are available for IDs 0/1/2/5/6  (Watercliffs, Locks, Dikes, River Slopes, River waterside)
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==Description==
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==Example==

Revision as of 13:47, 14 June 2011

Introduction

Variables

Variable Version Size Content
80 B Height above ground, top parts of locks have the same height as the lower parts.
81 B Terrain type: 0 normal, 1 desert, 2 rainforest, 4 on or above snowline
82 B reversed for internal usage, dikemap
83 a B Random byte for plain canals and river tiles, otherwise zero (under bridges as example, or old savegames)

(a) 2.6 r1562

Variational Action 2 are available for IDs 0/1/2/5/6  (Watercliffs, Locks, Dikes, River Slopes, River waterside)

Description

Example