Difference between revisions of "Action0/Canals"

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{| |-
 
{| |-
!Number!!Version!![[GRFActionsDetailed|Size]]!!Description
+
!Number!![[GRFActionsDetailed|Size]]!!Version!!Description
 
|-
 
|-
|08||a||B||Canals / Rivers Callback flags, see below||
+
|08||B||{{ottdp|1.1|2.6|ottdrev=r20353|ttdprev=r1560}}||Canals / Rivers Callback flags, see below
 
|-
 
|-
|09||b||B||Canals / Rivers Graphic flags
+
|09||B||{{ottdp|1.1|2.6|ottdrev=r20352|ttdprev=r1573}}||Canals / Rivers Graphic flags
 
|}
 
|}
   
  +
== Description ==
(a) TTDPatch 2.6 r1560, OpenTTD r20353
 
   
 
=== Canals callback (08) ===
(b) TTDPatch 2.6 r1573, OpenTTD r20352
 
   
 
For canals and rivers, the following [[callbacks]] can be defined by setting the corresponding bit in property 08:
== Descriptions ==
 
 
=== Canals callback (08) ===
 
|-
 
|For canals and rivers, the following [[callbacks]] can be defined by setting the corresponding bit in property 08:
 
   
 
{| |-
 
{| |-
 
!Bit!!Value!!Variable 0C value!!Callback
 
!Bit!!Value!!Variable 0C value!!Callback
 
|-
 
|-
|0||1||0x147||Enable add sprite offset callback*
+
|0||1||0x147||Enable add sprite offset callback<ref>Please note that not all feature ids support this callback</ref>
 
|}
 
|}
   
  +
<references />
<nowiki>*</nowiki> Please note that not all feature ids support this callback
 
   
 
=== Graphic flags (09) ===
 
=== Graphic flags (09) ===
   
  +
Various flags defining how the graphics are drawn.
For canals and rivers, describes the provided format and features in the sprite block
 
 
If bit 0 of graphic flags is enabled, the way Sprites and the count of sprites will change.
 
   
 
{| |-
 
{| |-
  +
!Bit!!Version!!Description
!'''ID'''!!'''Description'''!!'''Sprites'''!!'''Sprites when Bit 0 is set'''
 
|-
 
|00||Watercliffs||4 slope sprites||1 flat ground sprite followed by 4 slope sprites
 
|-
 
|01||Locks||24||undefined
 
|-
 
|02||Dikes||12||undefined
 
|-
 
|03||Icons||1||undefined
 
|-
 
|04||Flat docks||4||undefined
 
|-
 
|05||River Slope||4||1 flat ground sprite followed by 4 slope sprites
 
 
|-
 
|-
  +
|0||{{ottdp|1.1|2.6|ottdrev=r20352|ttdprev=r1573}}||Changes the arrangement of sprites. See [[Action3/Canals#id|Action3]] for details. It's not allowed to set this bit for undefined entries!
|06||River waterside||12*5 (Last 4 for slopes)||undefined
 
 
|-
 
|-
  +
|1..7|| || Reserved. Do not set.
|07||River GUI||2||undefined
 
 
|}
 
|}
   

Latest revision as of 17:29, 1 September 2011

Introduction

Defining properties of canals / rivers.


Properties

Number Size Version Description
08 B Supported by OpenTTD 1.1 (r20353)1.1 Supported by TTDPatch 2.6 (r1560)2.6 Canals / Rivers Callback flags, see below
09 B Supported by OpenTTD 1.1 (r20352)1.1 Supported by TTDPatch 2.6 (r1573)2.6 Canals / Rivers Graphic flags

Description

Canals callback (08)

For canals and rivers, the following callbacks can be defined by setting the corresponding bit in property 08:

Bit Value Variable 0C value Callback
0 1 0x147 Enable add sprite offset callback[1]
  1. Please note that not all feature ids support this callback

Graphic flags (09)

Various flags defining how the graphics are drawn.

Bit Version Description
0 Supported by OpenTTD 1.1 (r20352)1.1 Supported by TTDPatch 2.6 (r1573)2.6 Changes the arrangement of sprites. See Action3 for details. It's not allowed to set this bit for undefined entries!
1..7 Reserved. Do not set.

Example

To be written