Action0/Badges
'Action 0 properties for badges'
Action 0 - Properties for badges
Defining properties of badges.
Properties
Number | Version | Size | Description |
---|---|---|---|
08 | ![]() ![]() |
S | Badge label. A zero-terminated string. |
09 | ![]() ![]() |
D | Flags. |
Badge label (08)
These are globally unique strings.
Badge labels comprise a badge class, for grouping similar badges, and badge name, separated by a '/'.
Classes and names are arbitrary, but to be useful must follow a standard scheme. For instance, the badge label power/steam will define a badge for steam powered vehicles within the power class.
Proposed initial classes are:
- flag
- role
- manufacturer
- operator
- power
- livery
It is also possible to assign a badge to everything within a NewGRF by defining the badge label `newgrf/<GRFID>`, with the GRFID in full hexadecimal form. This will work even if the badge is defined outside of the NewGRF it is for.
Naming Proposal
To work consistently, a naming standard needs to be agreed on, e.g.:
/role/passenger /role/freight
/livery/<country>/<operator>/<name> /livery/uk/british_rail/blue /livery/uk/british_rail/swallow /livery/fr/sncf/tgv
The game could then present these as a filterable list, e.g.:
Role Passenger Freight
Livery UK British Rail - Blue British Rail - Swallow France SNCF - TGV
Flags (09)
Bit | Value | Meaning |
---|---|---|
0 | 1 | Copy. Badge can be copied to related entity (e.g. badge on a railtype can be copied to rail vehicles of that railtype.) |
1 | 2 | NameListStop. Stops adding more names to the visible name list. |
2 | 4 | NameListFirstOnly. Add this name to the visible name list only if this is the first name. |
3 | 8 | UseCompanyColour. Apply appropriate company colour palette to the icon. If the icon is applied to a vehicle with 2CC support, then the 2CC palette will be used. |