Difference between revisions of "VariationalAction2/Canals"

From GRFSpecs
Jump to navigationJump to search
m (moved VarAction2Canals to VariationalAction2/Canals: use subpages)
m (→‎Variables: add version icons)
Line 11: Line 11:
 
|-
 
|-
 
|80
 
|80
  +
|{{ottd}}{{ttdp}}
|
 
 
|B
 
|B
 
|Height above ground, top parts of locks have the same height as the lower parts.
 
|Height above ground, top parts of locks have the same height as the lower parts.
 
|-
 
|-
 
|81
 
|81
  +
|{{ottd}}{{ttdp}}
|
 
 
|B
 
|B
 
|Terrain type: 0 normal, 1 desert, 2 rainforest, 4 on or above snowline
 
|Terrain type: 0 normal, 1 desert, 2 rainforest, 4 on or above snowline
 
|-
 
|-
 
|82
 
|82
  +
|{{ottd}}{{ttdp}}
|
 
 
|B
 
|B
 
|reversed for internal usage, dikemap
 
|reversed for internal usage, dikemap
 
|-
 
|-
 
|83
 
|83
  +
|{{ottd}}{{ttdp|2.6}} a
|a
 
 
|B
 
|B
 
|Random byte for plain canals and river tiles, otherwise zero (under bridges as example, or old savegames)||
 
|Random byte for plain canals and river tiles, otherwise zero (under bridges as example, or old savegames)||

Revision as of 04:52, 23 July 2011

Introduction

Variables

Variable Version Size Content
80 Supported by OpenTTD ????Supported by TTDPatch ???? B Height above ground, top parts of locks have the same height as the lower parts.
81 Supported by OpenTTD ????Supported by TTDPatch ???? B Terrain type: 0 normal, 1 desert, 2 rainforest, 4 on or above snowline
82 Supported by OpenTTD ????Supported by TTDPatch ???? B reversed for internal usage, dikemap
83 Supported by OpenTTD ????Supported by TTDPatch 2.62.6 a B Random byte for plain canals and river tiles, otherwise zero (under bridges as example, or old savegames)

(a) TTDPatch 2.6 r1562

Variational Action 2 are available for IDs 0/1/2/5/6  (Watercliffs, Locks, Dikes, River Slopes, River waterside)

Description

Example