Difference between revisions of "Callback: Trigger building destruction"

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m (Create a separate page for each callback)
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Revision as of 18:57, 16 June 2011

Trigger building destruction (21)

Called periodically, in a time interval specified by property 16. If it returns a nonzero value, the building gets removed from the map as if the town decided to destroy it. You can use this for example to remove a historical building, since those cannot be normally removed by towns.