VariationalAction2/Canals: Difference between revisions

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==Introduction==


==Variables==
'''''Variational Action 2 Variables for Canals'''''


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{| class="wikitable"
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!'''Variable'''
!'''Variable'''
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|Random byte for plain canals and river tiles, otherwise zero (under bridges as example, or old savegames)||
|Random byte for plain canals and river tiles, otherwise zero (under bridges as example, or old savegames)||
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(a) 2.6 r1562
(a) 2.6 r1562


Variational Action 2 are available for IDs 0/1/2/5/6  (Watercliffs, Locks, Dikes, River Slopes, River waterside)
Variational Action 2 are available for IDs 0/1/2/5/6  (Watercliffs, Locks, Dikes, River Slopes, River waterside)

==Description==

==Example==

Revision as of 13:47, 14 June 2011

Introduction

Variables

Variable Version Size Content
80 B Height above ground, top parts of locks have the same height as the lower parts.
81 B Terrain type: 0 normal, 1 desert, 2 rainforest, 4 on or above snowline
82 B reversed for internal usage, dikemap
83 a B Random byte for plain canals and river tiles, otherwise zero (under bridges as example, or old savegames)

(a) 2.6 r1562

Variational Action 2 are available for IDs 0/1/2/5/6  (Watercliffs, Locks, Dikes, River Slopes, River waterside)

Description

Example