BaseCosts: Difference between revisions

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||ID|NFO ID|Location|Default|Used for
||ID|NFO ID|Location|Default|Used for


0|0|4B34|100|miscellaneous
0|<center>0</center>|4B34|100|miscellaneous


1|1|4B3A|100|build track
1|<center>1</center>|4B3A|100|build track


2|2|4B40|95|build road
2|<center>2</center>|4B40|95|build road


3|3|4B46|65|place signal
3|<center>3</center>|4B46|65|place signal


4|4|4B4C|275|build bridge tile
4|<center>4</center>|4B4C|275|build bridge tile


5|5|4B52|600|build rail depot
5|<center>5</center>|4B52|600|build rail depot


6|6|4B58|500|build road depot
6|<center>6</center>|4B58|500|build road depot


7|7|4B5E|700|build ship depot
7|<center>7</center>|4B5E|700|build ship depot


8|8|4B64|450|build tunnel unit
8|<center>8</center>|4B64|450|build tunnel unit


9|9|4B6A|200|build platform unit (per tile)
9|<center>9</center>|4B6A|200|build platform unit (per tile)


10|A|4B70|180|build platform fixed (per platform)
10|<center>A</center>|4B70|180|build platform fixed (per platform)


11|B|4B76|600|build airport tile
11|<center>B</center>|4B76|600|build airport tile


12|C|4B7C|200|build bus station
12|<center>C</center>|4B7C|200|build bus station


13|D|4B82|200|build lorry area
13|<center>D</center>|4B82|200|build lorry area


14|E|4B88|350|build dock, also affects &quot;build buoy&quot; (*)
14|<center>E</center>|4B88|350|build dock, also affects &quot;build buoy&quot; (*)


15|F|4B8E|400,000|locomotive purchase
15|<center>F</center>|4B8E|400,000|locomotive purchase


16|10|4B94|2000|waggon purchase
16|<center>10</center>|4B94|2000|waggon purchase


17|11|4B9A|700,000|aircraft purchase
17|<center>11</center>|4B9A|700,000|aircraft purchase


18|12|4BA0|14,000|road vehicle purchase
18|<center>12</center>|4BA0|14,000|road vehicle purchase


19|13|4BA6|65,000|ship purchase
19|<center>13</center>|4BA6|65,000|ship purchase


20|14|4BAC|20|plant tree
20|<center>14</center>|4BAC|20|plant tree


21|15|4BB2|250|raise/lower land, also affects &quot;build foundation&quot; (*)
21|<center>15</center>|4BB2|250|raise/lower land, also affects &quot;build foundation&quot; (*)


22|16|4BB8|20|clear grass
22|<center>16</center>|4BB8|20|clear grass


23|17|4BBE|40|clear rough land, also affects &quot;build/remove object&quot; (*)
23|<center>17</center>|4BBE|40|clear rough land, also affects &quot;build/remove object&quot; (*)


24|18|4BC4|200|clear rocks
24|<center>18</center>|4BC4|200|clear rocks


25|19|4BCA|500|clear fields
25|<center>19</center>|4BCA|500|clear fields


26|1A|4BD0|20|remove tree
26|<center>1A</center>|4BD0|20|remove tree


27|1B|4BD6|-70|remove track
27|<center>1B</center>|4BD6|-70|remove track


28|1C|4BDC|10|remove signal
28|<center>1C</center>|4BDC|10|remove signal


29|1D|4BE2|50|remove bridge tile
29|<center>1D</center>|4BE2|50|remove bridge tile


30|1E|4BE8|80|remove rail depot
30|<center>1E</center>|4BE8|80|remove rail depot


31|1F|4BEE|80|remove road depot
31|<center>1F</center>|4BEE|80|remove road depot


32|20|4BF4|90|remove ship depot
32|<center>20</center>|4BF4|90|remove ship depot


33|21|4BFA|30|remove tunnel tile
33|<center>21</center>|4BFA|30|remove tunnel tile


34|22|4C00|10,000|clear water
34|<center>22</center>|4C00|10,000|clear water


35|23|4C06|50|remove platform tile
35|<center>23</center>|4C06|50|remove platform tile


36|24|4C0C|30|remove airport tile
36|<center>24</center>|4C0C|30|remove airport tile


37|25|4C12|50|remove bus station
37|<center>25</center>|4C12|50|remove bus station


38|26|4C18|50|remove lorry area, also affects &quot;remove buoy&quot; (*) (**)
38|<center>26</center>|4C18|50|remove lorry area, also affects &quot;remove buoy&quot; (*) (**)


39|27|4C1E|55|remove dock
39|<center>27</center>|4C1E|55|remove dock


40|28|4C24|1600|remove house, also affects &quot;remove industry&quot; (*)
40|<center>28</center>|4C24|1600|remove house, also affects &quot;remove industry&quot; (*)


41|29|4C2A|40|remove road
41|<center>29</center>|4C2A|40|remove road


42|2A|4C30|5600|steam engine running costs
42|<center>2A</center>|4C30|5600|steam engine running costs


43|2B|4C36|5200|diesel engine running costs
43|<center>2B</center>|4C36|5200|diesel engine running costs


44|2C|4C3C|4800|electricengine running costs
44|<center>2C</center>|4C3C|4800|electricengine running costs


45|2D|4C42|9600|aircraft running costs
45|<center>2D</center>|4C42|9600|aircraft running costs


46|2E|4C48|1600|road vehicle running costs
46|<center>2E</center>|4C48|1600|road vehicle running costs


47|2F|4C4E|5600|ship running costs
47|<center>2F</center>|4C4E|5600|ship running costs


48|30|4C54|1,000,000|funding industries, also affects &quot;stuff with local authority&quot;, &quot;build raw industry&quot; and &quot;fund town&quot; (*)
48|<center>30</center>|4C54|1,000,000|funding industries, also affects &quot;stuff with local authority&quot;, &quot;build raw industry&quot; and &quot;fund town&quot; (*)


49|31|-|1600|remove industry|OTTD r18283
49|<center>31</center>|-|1600|remove industry|OTTD r18283


50|32|-|40|build object|OTTD r18283
50|<center>32</center>|-|40|build object|OTTD r18283


51|33|-|40|remove object|OTTD r18283
51|<center>33</center>|-|40|remove object|OTTD r18283


52|34|-|600|build rail-waypoint|OTTD r18283
52|<center>34</center>|-|600|build rail-waypoint|OTTD r18283


53|35|-|80|remove rail-waypoint|OTTD r18283
53|<center>35</center>|-|80|remove rail-waypoint|OTTD r18283


54|36|-|350|build buoy|OTTD r18283
54|<center>36</center>|-|350|build buoy|OTTD r18283


55|37|-|50|remove buoy|OTTD r18283
55|<center>37</center>|-|50|remove buoy|OTTD r18283


56|38|-|1,000,000|stuff with town authority|OTTD r18283
56|<center>38</center>|-|1,000,000|stuff with town authority|OTTD r18283


57|39|-|250|build foundation|OTTD r18283
57|<center>39</center>|-|250|build foundation|OTTD r18283


58|3A|-|8,000,000|build raw industry (in case prospecting is disabled)|OTTD r18283
58|<center>3A</center>|-|8,000,000|build raw industry (in case prospecting is disabled)|OTTD r18283


59|3B|-|1,000,000|fund town|OTTD r18283||
59|<center>3B</center>|-|1,000,000|fund town|OTTD r18283||


<nowiki><nowiki>*</nowiki></nowiki> if not set separately
<nowiki><nowiki>*</nowiki></nowiki> if not set separately

Revision as of 22:24, 15 January 2010

List of all base costs

Base Costs

This is a list of all base costs used by TTD.

NFO ID is the ID to use for action 0 feature 8 property 08.

Location is the address in the savegame structure.

Default value is the initial value used at the game start.

||ID|NFO ID|Location|Default|Used for

0|

0

|4B34|100|miscellaneous 1|

1

|4B3A|100|build track 2|

2

|4B40|95|build road 3|

3

|4B46|65|place signal 4|

4

|4B4C|275|build bridge tile 5|

5

|4B52|600|build rail depot 6|

6

|4B58|500|build road depot 7|

7

|4B5E|700|build ship depot 8|

8

|4B64|450|build tunnel unit 9|

9

|4B6A|200|build platform unit (per tile) 10|

A

|4B70|180|build platform fixed (per platform) 11|

B

|4B76|600|build airport tile 12|

C

|4B7C|200|build bus station 13|

D

|4B82|200|build lorry area 14|

E

|4B88|350|build dock, also affects "build buoy" (*) 15|

F

|4B8E|400,000|locomotive purchase 16|

10

|4B94|2000|waggon purchase 17|

11

|4B9A|700,000|aircraft purchase 18|

12

|4BA0|14,000|road vehicle purchase 19|

13

|4BA6|65,000|ship purchase 20|

14

|4BAC|20|plant tree 21|

15

|4BB2|250|raise/lower land, also affects "build foundation" (*) 22|

16

|4BB8|20|clear grass 23|

17

|4BBE|40|clear rough land, also affects "build/remove object" (*) 24|

18

|4BC4|200|clear rocks 25|

19

|4BCA|500|clear fields 26|

1A

|4BD0|20|remove tree 27|

1B

|4BD6|-70|remove track 28|

1C

|4BDC|10|remove signal 29|

1D

|4BE2|50|remove bridge tile 30|

1E

|4BE8|80|remove rail depot 31|

1F

|4BEE|80|remove road depot 32|

20

|4BF4|90|remove ship depot 33|

21

|4BFA|30|remove tunnel tile 34|

22

|4C00|10,000|clear water 35|

23

|4C06|50|remove platform tile 36|

24

|4C0C|30|remove airport tile 37|

25

|4C12|50|remove bus station 38|

26

|4C18|50|remove lorry area, also affects "remove buoy" (*) (**) 39|

27

|4C1E|55|remove dock 40|

28

|4C24|1600|remove house, also affects "remove industry" (*) 41|

29

|4C2A|40|remove road 42|

2A

|4C30|5600|steam engine running costs 43|

2B

|4C36|5200|diesel engine running costs 44|

2C

|4C3C|4800|electricengine running costs 45|

2D

|4C42|9600|aircraft running costs 46|

2E

|4C48|1600|road vehicle running costs 47|

2F

|4C4E|5600|ship running costs 48|

30

|4C54|1,000,000|funding industries, also affects "stuff with local authority", "build raw industry" and "fund town" (*) 49|

31

|-|1600|remove industry|OTTD r18283 50|

32

|-|40|build object|OTTD r18283 51|

33

|-|40|remove object|OTTD r18283 52|

34

|-|600|build rail-waypoint|OTTD r18283 53|

35

|-|80|remove rail-waypoint|OTTD r18283 54|

36

|-|350|build buoy|OTTD r18283 55|

37

|-|50|remove buoy|OTTD r18283 56|

38

|-|1,000,000|stuff with town authority|OTTD r18283 57|

39

|-|250|build foundation|OTTD r18283 58|

3A

|-|8,000,000|build raw industry (in case prospecting is disabled)|OTTD r18283 59|

3B

|-|1,000,000|fund town|OTTD r18283||

<nowiki>*</nowiki> if not set separately

<nowiki>**</nowiki> yes, "remove buoy" is mentioned in this line, not in the line below

Note: The newly added base costs of OTTD only apply if a base cost modifier is set for them. E.g. if NewGRF only set a base cost modifier for terraforming, but none for building foundations, the modifier for terraforming will also apply to building foundations, as that was the base cost used before the new one was added.

Note that some values may be adjusted by certain constant factors before being used by the game, but that is a property of the place where it's used, not the base cost as such.

Also, all constructions costs and all running costs are subject to modification by the game difficulty settings.