Difference between revisions of "ReadingPatchVariables"
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(→variable: 0x17: Map seed) |
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All map sizes will be substracted by 6, as to keep the size 64 the smallest one, thus zero based |
All map sizes will be substracted by 6, as to keep the size 64 the smallest one, thus zero based |
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| − | |14||maximum height level||{{ottdp|1.2|no|ottdrev=r23158}}||Maximal possible height level of a tile. |
+ | |14||maximum height level||{{ottdp|1.2|no|ottdrev=r23158}}||Maximal possible height level of a tile. {{ottdp|1.5|no|ottdrev=r27010}}Any value between 1 and 255. In earlier versions fixed at 15. |
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| + | |15||extra foundations||{{ottdp|1.4|no|ottdrev=r25230}}||Extra foundation sprites as set via [[Action5|Action 5 type 06]]. This sprite block does only contain the extra foundations from Action 5, it does not contain the default foundations of Action A sprites 990 to 1003. |
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| + | |16||coast sprites||{{ottdp|1.4|no|ottdrev=r25230}}||All coast sprites in the order of the 16 sprites version of [[Action5#In_NewGRFs|Action 5 type 0D]]. Note that, it does not matter in which way the sprites were originally defined (whether via Action 5 with 10 or 16 sprites, or via Action A), the sprite block returned by this variable has always all sprites in the same order. |
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| + | |17||map seed||{{ottdp|13.0|no|ottdrev=g08a5478a9}}||Map generation seed. |
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Latest revision as of 13:20, 13 March 2022
Introduction
Since TTDPatch 2.0.1 alpha 48, it has been possible to use action D to read various special Patch variables. These are usually switch values, but there are also a few other useful values.
Syntax
<Sprite-number> * <Length> 0D <target> <operation> <variable> FE FF FF 00 00
| Element | Size | Description |
|---|---|---|
| 0D | B | Defines action 0D |
| <target> | B | Target parameter |
| <operation> | B | As for ActionD, but only assignment is valid. |
| <variable> | B | Patch variable number to read. See below. |
| FE | B | Defines a special variable access |
| FF FF 00 00 | D | Indicates that a patch variable is being read |
variable
The following patch variables are defined:
| variable | Switch | Version | Value | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 00 | miscmods/-Yo | Bit switch | |||||||||||
| 01 | experimentalfeatures/-XF | Bit switch | |||||||||||
| 02 | morevehicles/-x | Vehicle array multiplier | |||||||||||
| 03 | mountains and curves/-mc | Two bytes with four sets of two bits | |||||||||||
| 04 | planecrashcontrol/-Xc | Bit switch | |||||||||||
| 05 | autorenew/-Xa | Signed value | |||||||||||
| 06 | multihead/-M | Speed increase, in percent | |||||||||||
| 07 | disasters/-XD | Bit switch | |||||||||||
| 08 | unifiedmaglev/-XM | Unified maglev mode | |||||||||||
| 09 | bridgespeedlimits/-XX | Speed fraction, in percent | |||||||||||
| 0A | --- | TTD Language, see the "new scheme" for action 4 | |||||||||||
| 0B | startyear/-XY | Year-1920 | |||||||||||
| 0C | morebuildoptions/-YB | Bit switch | |||||||||||
| 0D | moresteam/-YM | value=LF (two hex digits), L=length, F=frequency | |||||||||||
| 0E | freighttrains/-Yf | weight factor | |||||||||||
| 0F | wagonspeedlimits/-YL | Speed increase for empty wagons | |||||||||||
| 10 | planespeed/-YP | speed factor | |||||||||||
| 11 | dual company colors | 2CC colormap base sprite | |||||||||||
| 12 | miscmods2/-Zm | Bit switch | |||||||||||
| 13 | map size information | Format = -MABXYSS
All map sizes will be substracted by 6, as to keep the size 64 the smallest one, thus zero based | |||||||||||
| 14 | maximum height level | Maximal possible height level of a tile. | |||||||||||
| 15 | extra foundations | Extra foundation sprites as set via Action 5 type 06. This sprite block does only contain the extra foundations from Action 5, it does not contain the default foundations of Action A sprites 990 to 1003. | |||||||||||
| 16 | coast sprites | All coast sprites in the order of the 16 sprites version of Action 5 type 0D. Note that, it does not matter in which way the sprites were originally defined (whether via Action 5 with 10 or 16 sprites, or via Action A), the sprite block returned by this variable has always all sprites in the same order. | |||||||||||
| 17 | map seed | Map generation seed. |
If experimentalfeatures, miscmods, or miscmods2 are off, the corresponding value will be zero. For all other switches, the value is unspecified if the switch is off, so action 7 variable 85 should be checked first.