Difference between revisions of "Action0/Canals"
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!Bit!!Value!!Variable 0C value!!Callback |
!Bit!!Value!!Variable 0C value!!Callback |
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− | |0||1||0x147||Enable add sprite offset callback |
+ | |0||1||0x147||Enable add sprite offset callback<ref>Please note that not all feature ids support this callback</ref> |
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+ | <references /> |
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− | <nowiki>*</nowiki> Please note that not all feature ids support this callback |
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=== Graphic flags (09) === |
=== Graphic flags (09) === |
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+ | Various flags defining how the graphics are drawn. |
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− | For canals and rivers, describes the provided format and features in the sprite block |
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− | |||
− | If bit 0 of graphic flags is enabled, the way Sprites and the count of sprites will change. |
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{| |- |
{| |- |
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− | ! |
+ | !Bit!!Version!!Description |
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+ | |0||{{ottdp|1.1|2.6|ottdrev=r20352|ttdprev=r1573}}||Changes the arrangement of sprites. See [[Action3/Canals#id|Action3]] for details. It's not allowed to set this bit for undefined entries! |
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− | |00||{{ottdp|0.6|}}||Watercliffs||4 slope sprites||1 flat ground sprite followed by 4 slope sprites |
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+ | |1..7|| || Reserved. Do not set. |
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− | |01||{{ottdp|0.6|}}||Locks||24||undefined |
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− | |- |
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− | |02||{{ottdp|0.6|}}||Dikes||12||undefined |
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− | |- |
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− | |03||{{ottdp|no|}}||Icons||1||undefined |
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− | |- |
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− | |04||{{ottdp|no|}}||Flat docks||4||undefined |
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− | |- |
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− | |05||{{ottdp|0.6|}}||River Slope||4||1 flat ground sprite followed by 4 slope sprites |
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− | |- |
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− | |06||{{ottdp|0.6|}}||River waterside||12*5 (Last 4 for slopes)||undefined |
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− | |- |
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− | |07||{{ottdp|no|}}||River GUI||2||undefined |
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− | It's not allowed to set bit 0 for undefined entries! |
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== Example == |
== Example == |
Latest revision as of 17:29, 1 September 2011
Introduction
Defining properties of canals / rivers.
Properties
Number | Size | Version | Description |
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08 | B | 1.1 2.6 | Canals / Rivers Callback flags, see below |
09 | B | 1.1 2.6 | Canals / Rivers Graphic flags |
Description
Canals callback (08)
For canals and rivers, the following callbacks can be defined by setting the corresponding bit in property 08:
Bit | Value | Variable 0C value | Callback |
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0 | 1 | 0x147 | Enable add sprite offset callback[1] |
- ↑ Please note that not all feature ids support this callback
Graphic flags (09)
Various flags defining how the graphics are drawn.
Bit | Version | Description |
---|---|---|
0 | 1.1 2.6 | Changes the arrangement of sprites. See Action3 for details. It's not allowed to set this bit for undefined entries! |
1..7 | Reserved. Do not set. |
Example
To be written