Difference between revisions of "Callback: Vehicle Start/stop check"
From GRFSpecs
Jump to navigationJump to searchm (Create a separate page for each callback)  | 
				|||
| (2 intermediate revisions by the same user not shown) | |||
| Line 5: | Line 5: | ||
bit 1 of variable B2. If set, the vehicle is currently stopped and if clear, the vehicle is moving (or at least, not stopped manually).  | 
  bit 1 of variable B2. If set, the vehicle is currently stopped and if clear, the vehicle is moving (or at least, not stopped manually).  | 
||
| + | {{grfTill|7}} For GRF version 7 and below the valid return values are:  | 
||
| − | The return value is a D0xx text to use as second line of an error message, or FF to indicate that the start/stop action should succeed.  | 
  ||
| + | {| |-  | 
||
| + | |00..FE|| Display error message using D0xx (D000..D0FE) text as second line.  | 
||
| + | |-  | 
||
| + | |FF|| Start/stop action shall succeed.  | 
||
| + | |-  | 
||
| + | |100..1FE|| Display error message using D0xx (D100..D1FE) text as second line.  | 
||
| + | |-  | 
||
| + | |200..2FE|| Display error message using D0xx (D200..D2FE) text as second line.  | 
||
| + | |-  | 
||
| + | |300..3FE|| Display error message using D0xx (D300..D3FE) text as second line.  | 
||
| + | |}  | 
||
| + | |||
| + | {{grfFrom|8}} For GRF version 8 and above the valid return values are:  | 
||
| + | {| |-  | 
||
| + | |00..3FF|| Display error message using D0xx (D000..D3FF) text as second line.  | 
||
| + | |-  | 
||
| + | |400|| Start/stop action shall succeed.  | 
||
| + | |-  | 
||
| + | |40F|| {{ottdp|15|no}} Display error message using text ID from register 0x100. (not limited to D0xx texts)  | 
||
| + | |}  | 
||
| + | |||
The callback is always used when defined, no bit in the action 0 property needs to be set to activate it.  | 
  The callback is always used when defined, no bit in the action 0 property needs to be set to activate it.  | 
||
| + | |||
[[Category:Callbacks]]  | 
  [[Category:Callbacks]]  | 
||
Latest revision as of 13:36, 13 May 2025
Vehicle Start/stop check (31)
This callback is called whenever a player (or the AI) tries to start or stop a vehicle. This is mainly useful for preventing vehicles from leaving the depot unless a given condition is met. To check whether a vehicle is being started or stopped, check bit 1 of variable B2. If set, the vehicle is currently stopped and if clear, the vehicle is moving (or at least, not stopped manually).
GRFv≤7 For GRF version 7 and below the valid return values are:
| 00..FE | Display error message using D0xx (D000..D0FE) text as second line. | 
| FF | Start/stop action shall succeed. | 
| 100..1FE | Display error message using D0xx (D100..D1FE) text as second line. | 
| 200..2FE | Display error message using D0xx (D200..D2FE) text as second line. | 
| 300..3FE | Display error message using D0xx (D300..D3FE) text as second line. | 
GRFv≥8 For GRF version 8 and above the valid return values are:
The callback is always used when defined, no bit in the action 0 property needs to be set to activate it.