Difference between revisions of "Callback: Trigger building destruction"
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Called periodically, in a time interval specified by property 16. Return 0 to do nothing, or 1 to remove the building from the map as if the town decided to destroy it. You can use this for example to remove a historical building, since those cannot be normally removed by towns.  | 
  Called periodically, in a time interval specified by property 16. Return 0 to do nothing, or 1 to remove the building from the map as if the town decided to destroy it. You can use this for example to remove a historical building, since those cannot be normally removed by towns.  | 
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  + | {{grfTill|7}} Note that GRF versions 7 and lower only distinguished zero and non-zero return values.  | 
[[Category:Callbacks]]  | 
  [[Category:Callbacks]]  | 
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Latest revision as of 13:24, 1 April 2012
Trigger building destruction (21)
Called periodically, in a time interval specified by property 16. Return 0 to do nothing, or 1 to remove the building from the map as if the town decided to destroy it. You can use this for example to remove a historical building, since those cannot be normally removed by towns.
GRFv≤7 Note that GRF versions 7 and lower only distinguished zero and non-zero return values.