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Showing below up to 197 results in range #1 to #197.

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  1. Sandbox‏‎ (18:45, 13 June 2011)
  2. ActionC‏‎ (14:48, 15 June 2011)
  3. TermConsistency‏‎ (16:14, 15 June 2011)
  4. ActionF‏‎ (17:33, 15 June 2011)
  5. TownZones‏‎ (12:57, 16 June 2011)
  6. DefaultHouseProps‏‎ (13:12, 16 June 2011)
  7. Callback: Construction stage changes‏‎ (18:57, 16 June 2011)
  8. Callback: Cargo acceptance‏‎ (18:57, 16 June 2011)
  9. Callback: Length of animation frame‏‎ (18:57, 16 June 2011)
  10. Callback: Custom station layout‏‎ (18:57, 16 June 2011)
  11. Callback: Decide cargo acceptance‏‎ (18:58, 16 June 2011)
  12. Callback: Select colour mapping for vehicle‏‎ (18:58, 16 June 2011)
  13. Callback: 32-day callback‏‎ (18:58, 16 June 2011)
  14. Callback: Monthly random production change‏‎ (18:58, 16 June 2011)
  15. Callback: Custom profit calculation for cargoes‏‎ (18:58, 16 June 2011)
  16. Callback: Protect building conditionally‏‎ (18:58, 16 June 2011)
  17. Callback: Station sprite layout‏‎ (19:29, 16 June 2011)
  18. VariationalAction2/Cargos‏‎ (19:29, 17 June 2011)
  19. TextIDs/General strings‏‎ (21:24, 17 June 2011)
  20. TextIDs/Basic land strings‏‎ (21:26, 17 June 2011)
  21. TextIDs/Railroad strings‏‎ (21:51, 17 June 2011)
  22. TextIDs/Road strings‏‎ (21:51, 17 June 2011)
  23. TextIDs/Town strings‏‎ (21:51, 17 June 2011)
  24. TextIDs/Tree strings‏‎ (21:51, 17 June 2011)
  25. TextIDs/Station strings‏‎ (21:51, 17 June 2011)
  26. TextIDs/Water strings‏‎ (21:51, 17 June 2011)
  27. TextIDs/Load, save strings‏‎ (21:51, 17 June 2011)
  28. TextIDs/Industry strings‏‎ (21:51, 17 June 2011)
  29. TextIDs/Tunnel and bridge strings‏‎ (21:51, 17 June 2011)
  30. TextIDs/Object strings‏‎ (21:51, 17 June 2011)
  31. TextIDs/Debugger strings‏‎ (21:51, 17 June 2011)
  32. TextIDs/Difficulty strings‏‎ (21:51, 17 June 2011)
  33. TextIDs/Company strings‏‎ (21:51, 17 June 2011)
  34. TextIDs/Vehicle type names‏‎ (21:51, 17 June 2011)
  35. TextIDs/Train strings‏‎ (21:51, 17 June 2011)
  36. TextIDs/Road vehicle strings‏‎ (21:51, 17 June 2011)
  37. TextIDs/Ship strings‏‎ (21:51, 17 June 2011)
  38. TextIDs/Aircraft strings‏‎ (21:51, 17 June 2011)
  39. TextIDs/Disaster strings‏‎ (21:51, 17 June 2011)
  40. TextIDs/Hard-coded game texts‏‎ (22:18, 17 June 2011)
  41. GRFActionsDetailed‏‎ (10:59, 18 June 2011)
  42. Callback: New signals sprite drawing callback‏‎ (16:33, 19 June 2011)
  43. VariationalAction2/Signals‏‎ (19:12, 19 June 2011)
  44. Callback: Custom station rating calculation‏‎ (21:34, 21 June 2011)
  45. DebuggingGRFCode‏‎ (06:46, 8 July 2011)
  46. StyleGuide‏‎ (22:11, 22 July 2011)
  47. Callback: Opt out of accepting cargo‏‎ (02:59, 23 July 2011)
  48. Callback: Decide industry colour‏‎ (03:00, 23 July 2011)
  49. GrfLoadingStages‏‎ (14:26, 23 July 2011)
  50. SpriteErrors‏‎ (14:31, 23 July 2011)
  51. VariationalAction2/Towns‏‎ (10:29, 1 August 2011)
  52. VariationalAction2/Airports‏‎ (20:50, 1 August 2011)
  53. Callback: Visual effect and wagon power‏‎ (23:16, 3 August 2011)
  54. Callback: Building colour‏‎ (23:28, 3 August 2011)
  55. RecolorSprites‏‎ (20:35, 4 August 2011)
  56. Action10‏‎ (18:15, 6 August 2011)
  57. Action0/Sound Effects‏‎ (13:59, 15 August 2011)
  58. VarAction2Advanced‏‎ (19:06, 22 August 2011)
  59. Action3LiveryOverride‏‎ (22:30, 27 August 2011)
  60. VariationalAction2/BaseStation‏‎ (19:47, 29 August 2011)
  61. Action0/Canals‏‎ (17:29, 1 September 2011)
  62. ActionE‏‎ (05:11, 8 October 2011)
  63. TextIDs/Internal TTDPatch strings‏‎ (19:35, 24 October 2011)
  64. AirportTileDefaultProps‏‎ (18:47, 26 October 2011)
  65. Callback: Watched cargo accepted‏‎ (22:39, 31 October 2011)
  66. Action12‏‎ (11:57, 20 November 2011)
  67. Action2/Stations‏‎ (19:21, 30 November 2011)
  68. Action3/Canals‏‎ (22:04, 2 December 2011)
  69. Action0/Airports‏‎ (13:09, 5 December 2011)
  70. Cargo redefinitions‏‎ (20:17, 26 December 2011)
  71. CargoDefaultProps‏‎ (14:17, 28 January 2012)
  72. Callback: Refitted capacity callback‏‎ (18:56, 2 February 2012)
  73. GRFResourceManagement‏‎ (13:45, 13 February 2012)
  74. AirportTypes‏‎ (13:20, 5 March 2012)
  75. Callback: Animation control‏‎ (11:28, 18 March 2012)
  76. IndustryDefaultProps‏‎ (10:45, 25 March 2012)
  77. VariationalAction2/Industry Tiles‏‎ (13:10, 1 April 2012)
  78. Callback: Object slope check‏‎ (13:18, 1 April 2012)
  79. Callback: Load amount‏‎ (13:19, 1 April 2012)
  80. Callback: House construction check‏‎ (13:22, 1 April 2012)
  81. Callback: AI construction/purchase selection‏‎ (13:22, 1 April 2012)
  82. Callback: Cargo Subtype Display‏‎ (13:23, 1 April 2012)
  83. Callback: Trigger building destruction‏‎ (13:24, 1 April 2012)
  84. Callback: Industry availability‏‎ (13:25, 1 April 2012)
  85. Callback: Industry location permissibility‏‎ (13:26, 1 April 2012)
  86. Callback: Get accepted cargo types‏‎ (13:26, 1 April 2012)
  87. Callback: Custom shape check‏‎ (13:28, 1 April 2012)
  88. Callback: Decide drawing default foundations‏‎ (13:28, 1 April 2012)
  89. Callback: Vehicle Start/stop check‏‎ (13:29, 1 April 2012)
  90. Callback: Show additional text in industry window‏‎ (13:30, 1 April 2012)
  91. Callback: Control special industry effects‏‎ (13:31, 1 April 2012)
  92. Callback: Disable autosloping‏‎ (13:31, 1 April 2012)
  93. Callback: Ambient sound effects‏‎ (13:32, 1 April 2012)
  94. Callback: Station slope check‏‎ (13:33, 1 April 2012)
  95. Callback: Extra information about layout in the build gui‏‎ (13:34, 1 April 2012)
  96. Callback: Layout name‏‎ (13:34, 1 April 2012)
  97. Callback: Wagon length‏‎ (13:34, 1 April 2012)
  98. Callback: Show additional text in fund/building window‏‎ (13:35, 1 April 2012)
  99. Callback: Station availability‏‎ (13:35, 1 April 2012)
  100. Callback: Set initial production level on construction‏‎ (17:14, 28 April 2012)
  101. Callback: Random production change‏‎ (17:15, 28 April 2012)
  102. VariationalAction2/Railtypes‏‎ (16:10, 2 July 2012)
  103. BaseCosts‏‎ (18:10, 22 October 2012)
  104. VehicleIDs‏‎ (11:39, 5 November 2012)
  105. Callback: Next animation frame‏‎ (07:13, 11 January 2013)
  106. VariationalAction2/Canals‏‎ (21:46, 6 May 2013)
  107. Action11‏‎ (15:38, 15 May 2013)
  108. VehicleRefitting‏‎ (20:48, 26 June 2013)
  109. Callback: Refit cost factor‏‎ (20:15, 22 September 2013)
  110. Callback: Additional text in purchase screen‏‎ (19:42, 17 October 2013)
  111. Action14‏‎ (12:42, 18 December 2013)
  112. Callback: Can wagon be attached‏‎ (13:54, 19 January 2014)
  113. VariationalAction2/Objects‏‎ (23:00, 7 February 2014)
  114. Action0/Vehicles‏‎ (14:27, 24 June 2014)
  115. Callback: Advanced effect creation‏‎ (13:48, 23 August 2014)
  116. Callback: Custom cargo production‏‎ (12:00, 31 August 2014)
  117. ReadingOtherGRFParameters‏‎ (16:55, 18 March 2015)
  118. ActionD‏‎ (16:56, 18 March 2015)
  119. Callback: Articulated engine‏‎ (12:21, 18 April 2015)
  120. Callback: Sound effect‏‎ (12:24, 18 April 2015)
  121. Callback: Add sprite offset callback‏‎ (12:33, 18 April 2015)
  122. Callback: Customized building name‏‎ (12:34, 18 April 2015)
  123. Callback: Decide object colour‏‎ (12:36, 18 April 2015)
  124. VariationalAction2/Houses‏‎ (08:05, 8 February 2016)
  125. Storages‏‎ (19:50, 2 September 2018)
  126. Action2/Industries‏‎ (12:09, 4 November 2018)
  127. Callback: Decide input and output cargo types‏‎ (12:09, 4 November 2018)
  128. Callback: Cargo sub-type display for industries‏‎ (12:32, 4 November 2018)
  129. Action0/Industry Tiles‏‎ (12:35, 4 November 2018)
  130. Action3/Railtypes‏‎ (03:14, 9 March 2019)
  131. Action0/Airport Tiles‏‎ (22:48, 22 December 2019)
  132. Features‏‎ (10:48, 28 December 2019)
  133. VariationalAction2/Roadtypes‏‎ (11:27, 28 December 2019)
  134. VariationalAction2/Tramtypes‏‎ (11:29, 28 December 2019)
  135. Action2/Single Set‏‎ (12:31, 28 December 2019)
  136. VariationalAction2/Stations‏‎ (20:48, 29 January 2020)
  137. Action7‏‎ (20:26, 18 February 2020)
  138. Action0/Global Settings‏‎ (19:00, 20 February 2020)
  139. Action0/Roadtypes‏‎ (19:47, 20 May 2020)
  140. Action0/Tramtypes‏‎ (19:47, 20 May 2020)
  141. ObjectLabels‏‎ (20:42, 11 August 2020)
  142. Action2/Only Callback Failure‏‎ (13:03, 13 November 2020)
  143. ActionB‏‎ (13:13, 13 November 2020)
  144. IndustryTileDefaultProps‏‎ (13:17, 13 November 2020)
  145. Action0/Industries‏‎ (21:47, 18 January 2021)
  146. Language IDs‏‎ (21:43, 23 April 2021)
  147. Callback: Change vehicle properties‏‎ (17:55, 23 August 2021)
  148. VariationalAction2/Vehicles‏‎ (18:37, 1 September 2021)
  149. Action13‏‎ (23:25, 27 January 2022)
  150. ReadingPatchVariables‏‎ (13:20, 13 March 2022)
  151. Action2/Vehicles‏‎ (17:04, 4 May 2022)
  152. Action6‏‎ (22:02, 30 August 2022)
  153. Callback: Autoreplace vehicle selection‏‎ (22:12, 30 August 2022)
  154. Action3/Roadtypes‏‎ (23:00, 26 December 2022)
  155. Action3/Tramtypes‏‎ (23:02, 26 December 2022)
  156. TTDPatchFlags‏‎ (21:56, 30 January 2023)
  157. TextIDs‏‎ (21:58, 30 January 2023)
  158. Action0/Vehicles/RoadVehicles‏‎ (22:06, 30 January 2023)
  159. Action0/Vehicles/Planes‏‎ (22:06, 30 January 2023)
  160. Action4‏‎ (15:58, 11 February 2023)
  161. Action0/Bridges‏‎ (17:17, 21 February 2023)
  162. Action0/Vehicles/Trains‏‎ (10:15, 19 March 2023)
  163. Action0/Objects‏‎ (07:29, 5 May 2023)
  164. Action0‏‎ (09:45, 11 June 2023)
  165. Main Page‏‎ (09:51, 11 June 2023)
  166. Action1‏‎ (09:51, 11 June 2023)
  167. Action2‏‎ (09:52, 11 June 2023)
  168. GlobalVariables‏‎ (19:48, 27 June 2023)
  169. Version numbers‏‎ (19:55, 27 June 2023)
  170. VariationalAction2/Industries‏‎ (17:22, 16 July 2023)
  171. StringCodes‏‎ (07:14, 10 September 2023)
  172. VariationalAction2‏‎ (17:57, 10 September 2023)
  173. VariationalAction2/Bridges‏‎ (17:55, 6 October 2023)
  174. Action0/Houses‏‎ (12:28, 25 November 2023)
  175. Action2/Sprite Layout‏‎ (20:24, 30 November 2023)
  176. Action2/Advanced Sprite Layout‏‎ (20:24, 30 November 2023)
  177. Callback: Build probability random reverse‏‎ (20:34, 30 November 2023)
  178. Callbacks‏‎ (20:44, 30 November 2023)
  179. Callback: Engine name‏‎ (20:53, 30 November 2023)
  180. Callback: Build probability‏‎ (20:54, 30 November 2023)
  181. Action0/Railtypes‏‎ (15:21, 9 December 2023)
  182. RealSprites‏‎ (18:22, 12 December 2023)
  183. Action3‏‎ (14:17, 24 December 2023)
  184. ActionA‏‎ (09:34, 29 December 2023)
  185. RandomAction2‏‎ (19:58, 16 January 2024)
  186. Action0/Vehicles/Ships‏‎ (14:08, 28 January 2024)
  187. Action0/Cargos‏‎ (13:51, 3 February 2024)
  188. CargoTypes‏‎ (14:36, 23 February 2024)
  189. Standardized Roadtype Scheme‏‎ (04:59, 28 February 2024)
  190. PalettesAndCoordinates‏‎ (12:30, 22 March 2024)
  191. Action0/Stations‏‎ (10:16, 1 April 2024)
  192. TracktypeLabels‏‎ (12:55, 5 April 2024)
  193. Standardized Railtype Scheme‏‎ (22:16, 16 April 2024)
  194. Action8‏‎ (16:54, 20 April 2024)
  195. Action5‏‎ (19:48, 23 April 2024)
  196. VariationalAction2/Road Stops‏‎ (21:24, 23 April 2024)
  197. Action0/Road Stops‏‎ (18:57, 24 April 2024)

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