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Showing below up to 100 results in range #1 to #100.

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  1. Sandbox‏‎ (18:45, 13 June 2011)
  2. ActionC‏‎ (14:48, 15 June 2011)
  3. TermConsistency‏‎ (16:14, 15 June 2011)
  4. ActionF‏‎ (17:33, 15 June 2011)
  5. TownZones‏‎ (12:57, 16 June 2011)
  6. DefaultHouseProps‏‎ (13:12, 16 June 2011)
  7. Callback: Construction stage changes‏‎ (18:57, 16 June 2011)
  8. Callback: Cargo acceptance‏‎ (18:57, 16 June 2011)
  9. Callback: Length of animation frame‏‎ (18:57, 16 June 2011)
  10. Callback: Custom station layout‏‎ (18:57, 16 June 2011)
  11. Callback: Decide cargo acceptance‏‎ (18:58, 16 June 2011)
  12. Callback: Select colour mapping for vehicle‏‎ (18:58, 16 June 2011)
  13. Callback: 32-day callback‏‎ (18:58, 16 June 2011)
  14. Callback: Monthly random production change‏‎ (18:58, 16 June 2011)
  15. Callback: Custom profit calculation for cargoes‏‎ (18:58, 16 June 2011)
  16. Callback: Protect building conditionally‏‎ (18:58, 16 June 2011)
  17. Callback: Station sprite layout‏‎ (19:29, 16 June 2011)
  18. VariationalAction2/Cargos‏‎ (19:29, 17 June 2011)
  19. TextIDs/General strings‏‎ (21:24, 17 June 2011)
  20. TextIDs/Basic land strings‏‎ (21:26, 17 June 2011)
  21. TextIDs/Railroad strings‏‎ (21:51, 17 June 2011)
  22. TextIDs/Road strings‏‎ (21:51, 17 June 2011)
  23. TextIDs/Town strings‏‎ (21:51, 17 June 2011)
  24. TextIDs/Tree strings‏‎ (21:51, 17 June 2011)
  25. TextIDs/Station strings‏‎ (21:51, 17 June 2011)
  26. TextIDs/Water strings‏‎ (21:51, 17 June 2011)
  27. TextIDs/Load, save strings‏‎ (21:51, 17 June 2011)
  28. TextIDs/Industry strings‏‎ (21:51, 17 June 2011)
  29. TextIDs/Tunnel and bridge strings‏‎ (21:51, 17 June 2011)
  30. TextIDs/Object strings‏‎ (21:51, 17 June 2011)
  31. TextIDs/Debugger strings‏‎ (21:51, 17 June 2011)
  32. TextIDs/Difficulty strings‏‎ (21:51, 17 June 2011)
  33. TextIDs/Company strings‏‎ (21:51, 17 June 2011)
  34. TextIDs/Vehicle type names‏‎ (21:51, 17 June 2011)
  35. TextIDs/Train strings‏‎ (21:51, 17 June 2011)
  36. TextIDs/Road vehicle strings‏‎ (21:51, 17 June 2011)
  37. TextIDs/Ship strings‏‎ (21:51, 17 June 2011)
  38. TextIDs/Aircraft strings‏‎ (21:51, 17 June 2011)
  39. TextIDs/Disaster strings‏‎ (21:51, 17 June 2011)
  40. TextIDs/Hard-coded game texts‏‎ (22:18, 17 June 2011)
  41. GRFActionsDetailed‏‎ (10:59, 18 June 2011)
  42. Callback: New signals sprite drawing callback‏‎ (16:33, 19 June 2011)
  43. VariationalAction2/Signals‏‎ (19:12, 19 June 2011)
  44. Callback: Custom station rating calculation‏‎ (21:34, 21 June 2011)
  45. DebuggingGRFCode‏‎ (06:46, 8 July 2011)
  46. StyleGuide‏‎ (22:11, 22 July 2011)
  47. Callback: Opt out of accepting cargo‏‎ (02:59, 23 July 2011)
  48. Callback: Decide industry colour‏‎ (03:00, 23 July 2011)
  49. GrfLoadingStages‏‎ (14:26, 23 July 2011)
  50. SpriteErrors‏‎ (14:31, 23 July 2011)
  51. VariationalAction2/Towns‏‎ (10:29, 1 August 2011)
  52. VariationalAction2/Airports‏‎ (20:50, 1 August 2011)
  53. Callback: Visual effect and wagon power‏‎ (23:16, 3 August 2011)
  54. Callback: Building colour‏‎ (23:28, 3 August 2011)
  55. RecolorSprites‏‎ (20:35, 4 August 2011)
  56. Action10‏‎ (18:15, 6 August 2011)
  57. Action0/Sound Effects‏‎ (13:59, 15 August 2011)
  58. VarAction2Advanced‏‎ (19:06, 22 August 2011)
  59. Action3LiveryOverride‏‎ (22:30, 27 August 2011)
  60. VariationalAction2/BaseStation‏‎ (19:47, 29 August 2011)
  61. Action0/Canals‏‎ (17:29, 1 September 2011)
  62. ActionE‏‎ (05:11, 8 October 2011)
  63. TextIDs/Internal TTDPatch strings‏‎ (19:35, 24 October 2011)
  64. AirportTileDefaultProps‏‎ (18:47, 26 October 2011)
  65. Callback: Watched cargo accepted‏‎ (22:39, 31 October 2011)
  66. Action12‏‎ (11:57, 20 November 2011)
  67. Action2/Stations‏‎ (19:21, 30 November 2011)
  68. Action3/Canals‏‎ (22:04, 2 December 2011)
  69. Action0/Airports‏‎ (13:09, 5 December 2011)
  70. Cargo redefinitions‏‎ (20:17, 26 December 2011)
  71. CargoDefaultProps‏‎ (14:17, 28 January 2012)
  72. Callback: Refitted capacity callback‏‎ (18:56, 2 February 2012)
  73. GRFResourceManagement‏‎ (13:45, 13 February 2012)
  74. AirportTypes‏‎ (13:20, 5 March 2012)
  75. Callback: Animation control‏‎ (11:28, 18 March 2012)
  76. IndustryDefaultProps‏‎ (10:45, 25 March 2012)
  77. VariationalAction2/Industry Tiles‏‎ (13:10, 1 April 2012)
  78. Callback: Object slope check‏‎ (13:18, 1 April 2012)
  79. Callback: Load amount‏‎ (13:19, 1 April 2012)
  80. Callback: House construction check‏‎ (13:22, 1 April 2012)
  81. Callback: AI construction/purchase selection‏‎ (13:22, 1 April 2012)
  82. Callback: Cargo Subtype Display‏‎ (13:23, 1 April 2012)
  83. Callback: Trigger building destruction‏‎ (13:24, 1 April 2012)
  84. Callback: Industry availability‏‎ (13:25, 1 April 2012)
  85. Callback: Industry location permissibility‏‎ (13:26, 1 April 2012)
  86. Callback: Get accepted cargo types‏‎ (13:26, 1 April 2012)
  87. Callback: Custom shape check‏‎ (13:28, 1 April 2012)
  88. Callback: Decide drawing default foundations‏‎ (13:28, 1 April 2012)
  89. Callback: Vehicle Start/stop check‏‎ (13:29, 1 April 2012)
  90. Callback: Show additional text in industry window‏‎ (13:30, 1 April 2012)
  91. Callback: Control special industry effects‏‎ (13:31, 1 April 2012)
  92. Callback: Disable autosloping‏‎ (13:31, 1 April 2012)
  93. Callback: Ambient sound effects‏‎ (13:32, 1 April 2012)
  94. Callback: Station slope check‏‎ (13:33, 1 April 2012)
  95. Callback: Extra information about layout in the build gui‏‎ (13:34, 1 April 2012)
  96. Callback: Layout name‏‎ (13:34, 1 April 2012)
  97. Callback: Wagon length‏‎ (13:34, 1 April 2012)
  98. Callback: Show additional text in fund/building window‏‎ (13:35, 1 April 2012)
  99. Callback: Station availability‏‎ (13:35, 1 April 2012)
  100. Callback: Set initial production level on construction‏‎ (17:14, 28 April 2012)

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