AirportTileDefaultProps

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Revision as of 18:47, 26 October 2011 by Planetmaker (talk | contribs) (some city airport tiles)
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Default properties

ID Name Place (x,y) Animation (0F)
frames/speed
ground sprites building sprites
Small airport
36 APT_SMALL_BUILDING_1 0,0 - 2667 2668
35 APT_SMALL_BUILDING_2 1,0 - 2666 -/-
34 APT_SMALL_BUILDING_3 2,0 - 2665 -/-
44 APT_SMALL_DEPOT_SE 3,0 - 2634 2657 + 2658
40 APT_GRASS_FENCE_NE_FLAG 0,1 3 / 1 2672 FENCE_Y, 2676 - 2679
39 APT_GRASS_1 1,1 - 2671 -/-
38 APT_GRASS_2 2,1 - 2670 -/-
37 APT_GRASS_FENCE_SW 3,1 - 2669 FENCE_Y
41 APT_RUNWAY_SMALL_FAR_END 0,2 - 2675 FENCE_X
42 APT_RUNWAY_SMALL_MIDDLE 1,2 / 2,2 - 2674 FENCE_X
43 APT_RUNWAY_SMALL_NEAR_END 3,2 - 2673 FENCE_X
City airport
24 APT_BUILDING_1 0,0 - 2634 2654
2 APT_APRON_FENCE_NW 1,0 / 3,0 / 4,0 - 2634 FENCE_X
26 APT_STAND_1 2,0 - 2635 FENCE_X, 2659
25 APT_DEPOT_SE 5,0 - 2634 2655 + 2655

where FENCE_X is sprite 2664 and FENCE_Y is sprite 2663

Hint:

  • ID counted from airporttile_ids.h
  • Animation info from airporttiles.h
  • Sprite info jointly from station_land.h and sprites.h
  • Placement from airport_defaults.h