MediaWiki API result

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{
    "batchcomplete": "",
    "query": {
        "pages": [
            {
                "ns": 0,
                "title": "API",
                "missing": ""
            },
            {
                "pageid": 1,
                "ns": 0,
                "title": "Main Page",
                "revisions": [
                    {
                        "user": "Jgr",
                        "timestamp": "2023-06-11T09:51:06Z",
                        "slots": {
                            "main": {
                                "contentmodel": "wikitext",
                                "contentformat": "text/x-wiki",
                                "*": "== Sprite types ==\n;[[Action0]] - Defines new properties for anything added or changed by the NewGRF\n:{| |-\n|rowspan=\"5\" align=\"center\" style=\"width:3em\"|'''0'''\n| [[Action0/Vehicles | Vehicles]]\n| [[Action0/Vehicles/Trains | Trains]]\n| [[Action0/Vehicles/RoadVehicles | RoadVehicles]]\n| [[Action0/Vehicles/Ships | Ships]]\n| [[Action0/Vehicles/Planes | Aircraft]]\n|-\n| [[Action0/Stations | Stations]]\n| [[Action0/Canals | Canals & Rivers]]\n| [[Action0/Bridges | Bridges]]\n| [[Action0/Houses | Houses]]\n| [[Action0/Global Settings | Global Settings]]\n|-\n| [[Action0/Industry Tiles | Industry Tiles]]\n| [[Action0/Industries | Industries]]\n| [[Action0/Cargos | Cargos]]\n| [[Action0/Sound Effects | Sound Effects]]\n| [[Action0/Airports | Airports]]\n|-\n| ''Signals''\n| [[Action0/Objects | Objects]]\n| [[Action0/Railtypes | Railtypes]]\n| [[Action0/Airport Tiles | Airport Tiles]]\n| [[Action0/Roadtypes | Roadtypes]]\n|-\n| [[Action0/Tramtypes | Tramtypes]]\n| [[Action0/Road Stops| Road Stops]]\n| ''Towns''\n|\n|\n|}\n;[[Action1]] - Defines one or more graphics sets\n;[[Action2]] - Defines graphics set IDs\n* Basic Action2\n:{| |-\n|rowspan=\"5\" align=\"center\" style=\"width:3em\"|'''2'''\n|colspan=5| [[Action2/Vehicles | Vehicles]]\n|-\n| [[Action2/Stations | Stations]]\n| [[Action2/Single Set | Canals & Rivers]]\n| ''Bridges''\n| [[Action2/Sprite Layout | Houses]]\n| ''Global Settings''\n|-\n| [[Action2/Sprite Layout | Industry Tiles]]\n| [[Action2/Industries | Industries]]\n| [[Action2/Single Set | Cargos]]\n| [[Action2/Only Callback Failure | Sound Effects]]\n| [[Action2/Single Set | Airports]]\n|-\n| [[Action2/Only Callback Failure | Signals]]\n| [[Action2/Sprite Layout | Objects]]\n| [[Action2/Single Set | Railtypes]]\n| [[Action2/Sprite Layout | Airport Tiles]]\n| [[Action2/Single Set | Roadtypes]]\n|-\n| [[Action2/Single Set | Tramtypes]]\n| [[Action2/Sprite Layout | Road Stops]]\n| ''Towns''\n|\n|\n|}\n* [[VariationalAction2]] - A conditional switch that determines a [[Callbacks|callback]] result or chains to another Action 2\n: [[VarAction2Advanced]] - Advanced features of Variational Action 2\n: [[GlobalVariables | Global Variables]]\n:{| |-\n|rowspan=\"5\" align=\"center\" style=\"width:3em\"|'''VA2'''\n|colspan=5| [[VariationalAction2/Vehicles | Vehicles]]\n|-\n| [[VariationalAction2/Stations | Stations]]\n| [[VariationalAction2/Canals | Canals & Rivers]]\n| [[VariationalAction2/Bridges | Bridges]]\n| [[VariationalAction2/Houses | Houses]]\n| ''Global Settings''\n|-\n| [[VariationalAction2/Industry Tiles | Industry Tiles]]\n| [[VariationalAction2/Industries | Industries]]\n| [[VariationalAction2/Cargos | Cargos]]\n| ''Sound Effects''\n| [[VariationalAction2/Airports | Airports]]\n|-\n| [[VariationalAction2/Signals | Signals]]\n| [[VariationalAction2/Objects | Objects]]\n| [[VariationalAction2/Railtypes | Railtypes]]\n| [[VariationalAction2/Airport Tiles | Airport Tiles]]\n| [[VariationalAction2/Roadtypes | Roadtypes]]\n|-\n| [[VariationalAction2/Tramtypes | Tramtypes]]\n| [[VariationalAction2/Road Stops | Road Stops]]\n| [[VariationalAction2/Towns | Towns]]\n|\n|\n|}\n* [[RandomAction2]] - A randomized Variational Action 2\n:{| |-\n|rowspan=\"5\" align=\"center\" style=\"width:3em\"|'''R'''\n|colspan=5| [[RandomAction2#Vehicles | Vehicles]]\n|-\n| [[RandomAction2#Stations | Stations]]\n| [[RandomAction2#Canals | Canals & Rivers]]\n| ''Bridges''\n| [[RandomAction2#Town_building_triggers | Houses]]\n| ''Global Settings''\n|-\n| [[RandomAction2#Industry_tile_triggers | Industry Tiles]]\n| [[RandomAction2#Industry_tile_triggers | Industries]]\n| ''Cargos''\n| ''Sound Effects''\n| [[RandomAction2#Stations | Airports]]\n|-\n| ''Signals''\n| [[RandomAction2#Objects | Objects]]\n| [[RandomAction2#Rail_types | Railtypes]]\n| [[RandomAction2#Stations | Airport Tiles]]\n| [[RandomAction2#Road_types | Roadtypes]]\n|-\n| [[RandomAction2#Tram_types | Tramtypes]]\n| [[RandomAction2#Road_stops | Road Stops]]\n| ''Towns''\n|\n|\n|}\n\n* [[Callbacks]] - List of available callbacks\n\n;[[Action3]] - Associates Action 2s with an Action 0\n:{| |-\n|rowspan=\"5\" align=\"center\" style=\"width:3em\"|'''3'''\n|colspan=5| [[Action3 | Vehicles]]\n|-\n| [[Action3 | Stations]]\n| [[Action3/Canals | Canals & Rivers]]\n| ''Bridges''\n| [[Action3 | Houses]]\n| ''Global Settings''\n|-\n| [[Action3 | Industry Tiles]]\n| [[Action3 | Industries]]\n| [[Action3 | Cargos]]\n| [[Action3 | Sound Effects]]\n| [[Action3 | Airports]]\n|-\n| [[Action3 | Signals]]\n| [[Action3 | Objects]]\n| [[Action3/Railtypes | Railtypes]]\n| [[Action3 | Airport Tiles]]\n| [[Action3/Roadtypes | Roadtypes]]\n|-\n| [[Action3/Tramtypes | Tramtypes]]\n| [[Action3 | Road Stops]]\n| ''Towns''\n|\n|\n|}\n: [[Action3LiveryOverride]] - Change wagon livery to match the engine\n;[[Action4]] - Defines text strings\n;[[Action5]] - Replaces base set sprites not present in the original TTD.\n;[[Action6]] - Modifies the contents of the following sprite\n;[[Action7]] - Conditionally skips sprites or jumps to a label\n: [[TTDPatchFlags| GameConfigFlags]] - Configuration flags for Action 7/9 Variable 85\n;[[Action8]] - Defines GRFID, Name and Description\n;[[Action9]] - (see action 7 above)\n;[[ActionA]] - Replaces TTD base set sprites\n;[[ActionB]] - Generates an error message\n;[[ActionC]] - Does nothing (can be used to embed comments)\n;[[ActionD]] - Assigns parameters and calculates results\n* [[ReadingOtherGRFParameters]] - Reading another GRF file's parameters\n* [[ReadingPatchVariables| ReadingGameSettings]] - Reading game configuration settings\n* [[GRFResourceManagement]] - Preventing conflicts with limited resources\n;[[ActionE]] - Deactivates a NewGRF file\n;[[ActionF]] - Defines new town name styles\n;[[Action10]] - Defines a label for action 7/9\n;[[Action11]] - Defines new sounds\n;[[Action12]] - Adds Unicode font glyphs\n;[[Action13]] - Translates GRF-specific strings\n;[[Action14]] - Static NewGRF information (OpenTTD only)\n;[[RealSprites]] - Sprites that actually are drawn on the screen\n;[[RecolorSprites]] - Changing other sprites' colors\n\n== Graphics properties ==\n* [[PalettesAndCoordinates#Palettes | Palettes]] - Palettes used by the game\n* [[PalettesAndCoordinates#Coordinates | Coordinates]] - Coordinates used for sprite alignement\n\n== TTD defaults ==\n* [[DefaultHouseProps]] - Default property values for TTD's houses\n* [[IndustryTileDefaultProps]] - Default property values for TTD's industry tiles\n* [[IndustryDefaultProps]] - Default properties values for TTD's industries\n* [[CargoDefaultProps]] - Default property values for TTD's cargo types\n* [[VehicleIDs]] - Default vehicle IDs\n* [[NML:Default_Vehicle_Properties]] - Default Vehicle Properties (NML)\n* [[AirportTypes]] - Default Airport IDs\n* [[AirportTileDefaultProps]] - Default airport tile properties\n\n== NewGRF commons ==\n* [[Action0Cargos#CargoClasses_.2816.29 | Cargo classes]] - Commonly used cargo classes\n* [[CargoTypes | Cargo labels]] - Commonly used cargo labels\n* [[ObjectLabels | Object classes]] - Commonly used object clases\n* [[TracktypeLabels | Rail/road/tram type labels]] - Commonly used labels for rail/road/tram types\n\n== Misc ==\n* [[Features]] - List of all features and feature-specific actions.\n* [[BaseCosts | Base Costs]]\n* [[VehicleRefitting | Vehicle Refitting]]\n* [[GrfLoadingStages | GRF loading stages]]\n* [[GlobalVariables | Global variables]]\n* [[Storages | Storages]]\n* [[StringCodes | String control codes]]\n* [[TextIDs | Text IDs (TTD + TTDPatch + NewGRF defined)]]\n* [[GRFActionsDetailed | Syntax details]]\n* [[Version numbers | Types of version numbers used throughout the specs]]\n* [[DebuggingGRFCode | Debugging NewGRFs]]\n* [[SpriteErrors | TTDPatch error codes on loading NewGRFs]]\n\n== Game mechanics ==\n* [[TownZones | Town zones]]\n* [[NMLMain | NML]]"
                            }
                        },
                        "comment": "Add road stops to feature tables"
                    }
                ]
            }
        ]
    }
}